From: Rob Clark <robdclark@xxxxxxxxxxxx> Upcoming GPUs use an opaque chip-id for identifying the GPU. Signed-off-by: Rob Clark <robdclark@xxxxxxxxxxxx> --- Documentation/devicetree/bindings/display/msm/gpu.yaml | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/Documentation/devicetree/bindings/display/msm/gpu.yaml b/Documentation/devicetree/bindings/display/msm/gpu.yaml index 58ca8912a8c3..56b9b247e8c2 100644 --- a/Documentation/devicetree/bindings/display/msm/gpu.yaml +++ b/Documentation/devicetree/bindings/display/msm/gpu.yaml @@ -13,6 +13,12 @@ maintainers: properties: compatible: oneOf: + - description: | + The driver is parsing the compat string for Adreno to + figure out the chip-id. + items: + - pattern: '^qcom,adreno-[0-9a-f][0-9a-f][0-9a-f][0-9a-f][0-9a-f][0-9a-f][0-9a-f][0-9a-f]$' + - const: qcom,adreno - description: | The driver is parsing the compat string for Adreno to figure out the gpu-id and patch level. -- 2.41.0