On Fri, Jul 01, 2022 at 03:59:26PM +0530, Viresh Kumar wrote: > On 01-07-22, 12:18, Greg Kroah-Hartman wrote: > > On Fri, Jul 01, 2022 at 03:31:00PM +0530, Viresh Kumar wrote: > > Still crazy, but a bit better. > > :) > > > Why do you need the clk_count? A null terminated list is better, > > Because I am not a big fan of the null terminated lists :) > > I had to chase a bug once where someone removed that NULL at the end > and it was a nightmare to understand what's going on. But that's the "normal" way the kernel does things. Trying to keep a count in sync with a list is a pain, and just gets harder and harder over time. Make it a null-terminated list so that the cpu makes this always work and prevents errors. > > as the > > compiler can do it for you and you do not have to keep things in sync > > like you are expecting people to be forced to do now. > > I am not sure I understand what the compiler can do for us here. > > The users will be required to do this here, isn't it ? > > const char *clks[] = { "core", NULL }; > struct dev_pm_opp_config opp_config = { > .clk_names = clks, > }; > The "in sync" is the count issue. Don't force humans to count up the number of items in a list please. > > The above is much more complex than a simple function call to make. > > Remember to make it very simple for driver authors, and more > > importantly, reviewers. > > Hmm. > > > Thanks, and drop the count field please. > > There is one case at least [1] where we actually have to pass NULL in > the clk name. This is basically to allow the same code to run on > different devices, one where an OPP table is present and one where it > isn't. We don't want to do clk_set_rate() for the second case but just > use dev_pm_opp_set_rate() (which does a lot of stuff apart from just > clk). That feels completely wrong, don't have NULL for a name, make a fake name or something. Don't make all users in the kernel have a horrible interface just for one piece of broken hardware out there. Worst case, name it "". thanks, greg k-h