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On Thu, Dec 3, 2020 at 7:51 AM Yun Levi <ppbuk5246@xxxxxxxxx> wrote:
>
> On Thu, Dec 3, 2020 at 6:26 AM Yury Norov <yury.norov@xxxxxxxxx> wrote:
> >
> > On Wed, Dec 2, 2020 at 10:22 AM Yun Levi <ppbuk5246@xxxxxxxxx> wrote:
> > >
> > > On Thu, Dec 3, 2020 at 2:26 AM Yury Norov <yury.norov@xxxxxxxxx> wrote:
> > >
> > > > Also look at lib/find_bit_benchmark.c
> > > Thanks. I'll see.
> > >
> > > > We need find_next_*_bit() because find_first_*_bit() can start searching only at word-aligned
> > > > bits. In the case of find_last_*_bit(), we can start at any bit. So, if my understanding is correct,
> > > > for the purpose of reverse traversing we can go with already existing find_last_bit(),
> > >
> > > Thank you. I haven't thought that way.
> > > But I think if we implement reverse traversing using find_last_bit(),
> > > we have a problem.
> > > Suppose the last bit 0, 1, 2, is set.
> > > If we start
> > >     find_last_bit(bitmap, 3) ==> return 2;
> > >     find_last_bit(bitmap, 2) ==> return 1;
> > >     find_last_bit(bitmap, 1) ==> return 0;
> > >     find_last_bit(bitmap, 0) ===> return 0? // here we couldn't
> > > distinguish size 0 input or 0 is set
> >
> > If you traverse backward and reach bit #0, you're done. No need to continue.
> I think the case when I consider the this macro like
>
> #define for_each_clear_bit_reverse(bit, addr, size)
>     for ((bit) = find_last_zero_bit((addr), (size))
>           (bit) < (size);
>           (bit) = find_prev_zero_bit((addr), (size), (bit)))
>
> If we implement the above macro only with find_last_zero_bit,
> I think there is no way without adding any additional variable to finish loop.
> But I don't want to add additional variable to sustain same format
> with for_each_clear_bit,
> That's why i decide to implement find_prev_*_bit series.
>
> I don't know it's correct thinking or biased. Am I wrong?
>
> >
> > >
> > > and the for_each traverse routine prevent above case by returning size
> > > (nbits) using find_next_bit.
> > > So, for compatibility and the same expected return value like next traversing,
> > > I think we need to find_prev_*_bit routine. if my understanding is correct.
> > >
> > >
> > > >  I think this patch has some good catches. We definitely need to implement
> > > > find_last_zero_bit(), as it is used by fs/ufs, and their local implementation is not optimal.
> > > >
> > > > We also should consider adding reverse traversing macros based on find_last_*_bit(),
> > > > if there are proposed users.
> > >
> > > Not only this, I think 'steal_from_bitmap_to_front' can be improved
> > > using ffind_prev_zero_bit
> > > like
> > >
> > > diff --git a/fs/btrfs/free-space-cache.c b/fs/btrfs/free-space-cache.c
> > > index af0013d3df63..9debb9707390 100644
> > > --- a/fs/btrfs/free-space-cache.c
> > > +++ b/fs/btrfs/free-space-cache.c
> > > @@ -2372,7 +2372,6 @@ static bool steal_from_bitmap_to_front(struct
> > > btrfs_free_space_ctl *ctl,
> > >   u64 bitmap_offset;
> > >   unsigned long i;
> > >   unsigned long j;
> > > - unsigned long prev_j;
> > >   u64 bytes;
> > >
> > >   bitmap_offset = offset_to_bitmap(ctl, info->offset);
> > > @@ -2388,20 +2387,15 @@ static bool steal_from_bitmap_to_front(struct
> > > btrfs_free_space_ctl *ctl,
> > >   return false;
> > >
> > >   i = offset_to_bit(bitmap->offset, ctl->unit, info->offset) - 1;
> > > - j = 0;
> > > - prev_j = (unsigned long)-1;
> > > - for_each_clear_bit_from(j, bitmap->bitmap, BITS_PER_BITMAP) {
> > > - if (j > i)
> > > - break;
> > > - prev_j = j;
> > > - }
> > > - if (prev_j == i)
> > > + j = find_prev_zero_bit(bitmap->bitmap, BITS_PER_BITMAP, i);
> >
> > This one may be implemented with find_last_zero_bit() as well:
> >
> > unsigned log j = find_last_zero_bit(bitmap, BITS_PER_BITMAP);
> > if (j <= i || j >= BITS_PER_BITMAP)
> >         return false;
> >
> Actually, in that code, we don't need to check the bit after i.
> Originally, if my understanding is correct, former code tries to find
> the last 0 bit before i.
> and if all bits are fully set before i, it use next one as i + 1
>
> that's why i think the if condition should be
>    if (j >= i)
>
> But above condition couldn't the discern the case when all bits are
> fully set before i.
> Also, I think we don't need to check the bit after i and In this case,
> find_prev_zero_bit which
> specifies the start point is clear to show the meaning of the code.
>
>
> > I believe the latter version is better because find_last_*_bit() is simpler in
> > implementation (and partially exists), has less parameters, and therefore
> > simpler for users, and doesn't introduce functionality duplication.

I think it's not duplication.
Actually, former you teach me find_first_*_bit should be start word-aligned bit,
But as find_first_*_bit declares it as "size of bitmap" not a start offset.
Though the bitmap size it's word-aligned, it doesn't matter to fine
first bit in the specified size of bitmap (it no, it will return just
size of bitmap)

Likewise, find_last_*_bit is also similar in context.
Fundamentally, it's not a start offset of bitmap but I think it just
size of bitmap.

That's the reason why we need to find_next_*_bit to start at the
specified offset.
In this matter, I think it's better to have find_prev_*_bit.

So, I think we can use both of these functions to be used to achieve a goal.
But, each function has different concept actually that's why I don't
think it's not duplication.

if my understanding is wrong.. Forgive me. and let me know..

Thanks.



> >
> > The only consideration I can imagine to advocate find_prev*() is the performance
> > advantage in the scenario when we know for sure that first N bits of
> > bitmap are all
> > set/clear, and we can bypass traversing that area. But again, in this
> > case we can pass the
> > bitmap address with the appropriate offset, and stay with find_last_*()
> >
> > > +
> > > + if (j == i)
> > >   return false;
> > >
> > > - if (prev_j == (unsigned long)-1)
> > > + if (j == BITS_PER_BITMAP)
> > >   bytes = (i + 1) * ctl->unit;
> > >   else
> > > - bytes = (i - prev_j) * ctl->unit;
> > > + bytes = (i - j) * ctl->unit;
> > >
> > >   info->offset -= bytes;
> > >   info->bytes += bytes;
> > >
> > > Thanks.
> > >
> > > HTH
> > > Levi.
>
> Thanks but



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