On Wed, Sep 13, 2017 at 08:17:07PM +0100, Dave P Martin wrote: > On Wed, Sep 13, 2017 at 10:26:05AM -0700, Catalin Marinas wrote: > > On Thu, Aug 31, 2017 at 06:00:43PM +0100, Dave P Martin wrote: > > > +/* > > > + * Trapped SVE access > > > + */ > > > +void do_sve_acc(unsigned int esr, struct pt_regs *regs) > > > +{ > > > + /* Even if we chose not to use SVE, the hardware could still trap: */ > > > + if (unlikely(!system_supports_sve()) || WARN_ON(is_compat_task())) { > > > + force_signal_inject(SIGILL, ILL_ILLOPC, regs, 0); > > > + return; > > > + } > > > + > > > + task_fpsimd_save(); > > > + > > > + sve_alloc(current); > > > + fpsimd_to_sve(current); > > > + if (test_and_set_thread_flag(TIF_SVE)) > > > + WARN_ON(1); /* SVE access shouldn't have trapped */ > > > + > > > + task_fpsimd_load(); > > > +} > > > > When this function is entered, do we expect TIF_SVE to always be > > cleared? It's worth adding a comment on the expected conditions. If > > Yes, and this is required for correctness, as you observe. > > I had a BUG_ON() here which I removed, but it makes sense to add a > comment to capture the precondition here, and how it is satisfied. > > > that's the case, task_fpsimd_save() would only save the FPSIMD state > > which is fine. However, you subsequently transfer the FPSIMD state to > > SVE, set TIF_SVE and restore the full SVE state. If we don't care about > > the SVE state here, can we call task_fpsimd_load() *before* setting > > TIF_SVE? > > There should be no way to reach this code with TIF_SVE set, unless > task_fpsimd_load() sets the CPACR trap bit wrongly, or the hardware is > broken -- either of which is a bug. Thanks for confirming my assumptions. What I meant was rewriting the above function as: /* reset the SVE state (other than FPSIMD) */ task_fpsimd_save(); task_fpsimd_load(); sve_alloc(current); set_thread_flag(TIF_SVE); -- Catalin