On Fri, Apr 07, 2017 at 01:30:11AM +1000, Nicholas Piggin wrote: > On Thu, 6 Apr 2017 15:13:53 +0100 > Will Deacon <will.deacon@xxxxxxx> wrote: > > On Thu, Apr 06, 2017 at 10:59:58AM +1000, Nicholas Piggin wrote: > > > Thanks for taking a look. The default spin primitives should just > > > continue to do the right thing for you in that case. > > > > > > Arm has a yield instruction, ia64 has a pause... No unusual > > > requirements that I can see. > > > > Yield tends to be implemented as a NOP in practice, since it's in the > > architecture for SMT CPUs and most ARM CPUs are single-threaded. We do have > > the WFE instruction (wait for event) which is used in our implementation of > > smp_cond_load_acquire, but I don't think we'd be able to use it with the > > proposals here. > > > > WFE can stop the clock for the CPU until an "event" is signalled by > > another CPU. This could be done by an explicit SEV (send event) instruction, > > but that tends to require heavy barriers on the signalling side. Instead, > > the preferred way to generate an event is to clear the exclusive monitor > > reservation for the CPU executing the WFE. That means that the waiter > > does something like: > > > > LDXR x0, [some_address] // Load exclusive from some_address > > CMP x0, some value // If the value matches what I want > > B.EQ out // then we're done > > WFE // otherwise, wait > > > > at this point, the waiter will stop on the WFE until its monitor is cleared, > > which happens if another CPU writes to some_address. > > > > We've wrapped this up in the arm64 code as __cmpwait, and we use that > > to build smp_cond_load_acquire. It would be nice to use the same machinery > > for the conditional spinning here, unless you anticipate that we're only > > going to be spinning for a handful of iterations anyway? > > So I do want to look at adding spin loop primitives as well as the > begin/in/end primitives to help with powerpc's SMT priorities. > > So we'd have: > > spin_begin(); > spin_do { > if (blah) { > spin_end(); > return; > } > } spin_until(!locked); > spin_end(); > > So you could implement your monitor with that. There's a handful of core > places. mutex, bit spinlock, seqlock, polling idle, etc. So I think if it > is beneficial for you in smp_cond_load_acquire, it should be useful in > those too. Yeah, I think we should be able to implement spin_until like we do for smp_cond_load_acquir, although it means we need to pass in the pointer as well. Will