Re: CairoSDPR status

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On 9.7.2024 23.31, Michael Meeks wrote:
PatternFill: It sometimes feels slow, but it's NOT the rendering, but the HitTest using Primitives when moving the mouse hovering: Needs to directly support FillGraphicPrimitive2D instead of using the decompose.

It reminds me of this recent comment https://bugs.documentfoundation.org/show_bug.cgi?id=158397#c17

"The real problem is in the drawinglayer module. From the following debug patch, it is clear to me that drawinglayer::processor2d::HitTestProcessor2D::process() actually redraws the entire image object on every single mouse event (click or move) which, seems very strange when the code in the following debug patch is just trying to do a hit test."

Ilmari



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