Hi,
On Mon, 3 Apr 2023 at 10:50, Michael Meeks <michael.meeks@xxxxxxxxxxxxx> wrote:Anyhow - I was doing some re-factoring of the BinaryDataContainer to encapsulate it better; and I was thinking of adding the ability to swap these out (which should be async), and to then read them back in on demand which (I hope) in the era of SSDs - should be extremely fast, although synchronous.
My view of this, is that
(a) we have had virtual memory for several decades now(b) the OS already has a swap file, and optimised paths for dealing with that
So we should just dump all of this explicit swapping to disk we do and let the OS do its thing.
That's the current state and I would agree, but it seems there
are memory issues in certain situations still so something needs
to be done here (I wonder what this images are first - a 20MB JPEG
file is for a 45MP photo - can't imagine a lot of those in
documents).
One of the issues with letting the OS deal with all that is that
the OS has no idea what and when it can swap out - it just uses
LRU when there is a memory pressure, or not. We can do it much
more effectively and do less work, for example not keep it in the
memory in the first place, but just copy it to the disk storage
first (on document load), because we know the image is not yet
used and may not be (if the document is large and the user never
gets to the image for example). We can also effectively choose
what to swap out and what not depending on the type and size of
the image.
Then the case is also that we don't need to swap out images all
the time, like the OS would do. We only read it from the disk,
because we can remove it from the disk storage only when the image
is un-loaded from the model (after document is closed for
example). Also we can keep the compressed version in memory unless
we hit a high memory usage, but combined with mip-mapping we can
just keep a low resolution version in-memory for the remaining of
the time and combined it could use only a fraction of the memory.
the larger the file the more memory you can save with mip-mapping,
which is nice.
I did many refactoring how Graphic stores the binary data (many even on my own time) so we don't have unnecessary copies of the data all around and to make swapping possible relatively easily now, and prepare it for a nicer on-demand loading and other ideas.
Tomaž