On 10/06/2011 07:04 AM, Stephan Diestelhorst wrote: > On Wednesday 28 September 2011, 14:49:56 Linus Torvalds wrote: >> Which certainly should *work*, but from a conceptual standpoint, isn't >> it just *much* nicer to say "we actually know *exactly* what the upper >> bits were". > Well, we really do NOT want atomicity here. What we really rather want > is sequentiality: free the lock, make the update visible, and THEN > check if someone has gone sleeping on it. > > Atomicity only conveniently enforces that the three do not happen in a > different order (with the store becoming visible after the checking > load). > > This does not have to be atomic, since spurious wakeups are not a > problem, in particular not with the FIFO-ness of ticket locks. > > For that the fence, additional atomic etc. would be IMHO much cleaner > than the crazy overflow logic. All things being equal I'd prefer lock-xadd just because its easier to analyze the concurrency for, crazy overflow tests or no. But if add+mfence turned out to be a performance win, then that would obviously tip the scales. However, it looks like locked xadd is also has better performance: on my Sandybridge laptop (2 cores, 4 threads), the add+mfence is 20% slower than locked xadd, so that pretty much settles it unless you think there'd be a dramatic difference on an AMD system. (On Nehalem it was much less dramatic 2% difference, but still in favour of locked xadd.) This is with dumb-as-rocks run it in a loop with "time" benchmark, but the results are not very subtle. J
#include <stdio.h> struct { unsigned char flag; unsigned char val; } l; int main(int argc, char **argv) { int i; for (i = 0; i < 100000000; i++) { l.val += 2; asm volatile("mfence" : : : "memory"); if (l.flag) break; asm volatile("" : : : "memory"); } return 0; }
#include <stdio.h> union { struct { unsigned char val; unsigned char flag; }; unsigned short lock; } l = { 0,0 }; int main(int argc, char **argv) { int i; for (i = 0; i < 100000000; i++) { unsigned short inc = 2; if (l.val >= (0x100 - 2)) inc += -1 << 8; asm volatile("lock; xadd %1,%0" : "+m" (l.lock), "+r" (inc) : ); if (inc & 0x100) break; asm volatile("" : : : "memory"); } return 0; }