On 11/24/2010 04:45 PM, Anthony Liguori wrote:
What would the object do besides adding tons of accessors?
I would think that you'd have a single object that represented the
full CPU state and then you'd have methods that allowed individual
groups to be refreshed.
Something like:
struct x86_vcpu : public vcpu
{
uint64_t eax;
uint64_t ebx;
uint64_t ecx;
//...
void get_gps(void);
void put_gps(void);
void get_sregs(void);
void put_sregs(void);
std::string repr(void);
};
I'm not of the opinion that all members need getters and setters. I
think it's perfectly fine to have public variables if the reads and
writes don't have side effects.
I see. Well that belongs elsewhere, this is intended as a thin wrapper
that doesn't allows you to exercise the API directly. I don't want
things to happen automatically here, this is for a test framework.
--
error compiling committee.c: too many arguments to function
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