* Anthony Liguori <anthony@xxxxxxxxxxxxx> wrote: > On 03/18/2010 10:17 AM, Ingo Molnar wrote: > >* Anthony Liguori<anthony@xxxxxxxxxxxxx> wrote: > > > >>On 03/18/2010 08:00 AM, Ingo Molnar wrote: > >>>>[...] kvm in fact knows nothing about vga, to take your last example. > >>>>[...] > >>>Look at the VGA dirty bitmap optimization a'ka the KVM_GET_DIRTY_LOG > >>>ioctl. > >>> > >>>See qemu/kvm-all.c's kvm_physical_sync_dirty_bitmap(). > >>> > >>>It started out as a VGA optimization (also used by live migration) and > >>>even today it's mostly used by the VGA drivers - albeit a weak one. > >>> > >>>I wish there were stronger VGA optimizations implemented, copying the > >>>dirty bitmap is not a particularly performant solution. (although it's > >>>certainly better than full emulation) Graphics performance is one of the > >>>more painful aspects of KVM usability today. > >>We have to maintain a dirty bitmap because we don't have a paravirtual > >>graphics driver. IOW, someone needs to write an Xorg driver. > >> > >>Ideally, we could just implement a Linux framebuffer device, right? > >No, you'd want to interact with DRM. > > Using DRM doesn't help very much. You still need an X driver and most of > the operations you care about (video rendering, window movement, etc) are > not operations that need to go through DRM. You stripped out this bit from my reply: > > There are all kernel space projects, going through Xorg would be a > > horrible waste of performance for full-screen virtualization. It's fine > > for the windowed or networked case (and good as a compatibility fallback), > > but very much not fine for local desktop use. For the full-screen case (which is a very common mode of using a guest OS on the desktop) there's not much of window management needed. You need to save/restore as you switch in/out. > 3D graphics virtualization is extremely difficult in the non-passthrough > case. It really requires hardware support that isn't widely available today > (outside a few NVIDIA chipsets). Granted it's difficult in the general case. > >>Xorg framebuffer driver doesn't implement any of the optimizations that the > >>Linux framebuffer supports and the Xorg driver does not provide use the > >>kernel's interfaces for providing update regions. > >> > >>Of course, we need to pull in X into the kernel to fix this, right? > > > > FYI, this part of X has already been pulled into the kernel, it's called > > DRM. If then it's being expanded. > > It doesn't provide the things we need to a good user experience. You need > things like an absolute input device, host driven display resize, RGBA > hardware cursors. None of these go through DRI and it's those things that > really provide the graphics user experience. With KSM the display resize is in the kernel. Cursor management is not. Yet: i think it would be a nice feature as the cursor could move even if Xorg is blocked or busy with other things. > >> Any sufficiently complicated piece of software is going to interact with > >> a lot of other projects. The solution is not to pull it all into one > >> massive repository. It's to build relationships and to find ways to > >> efficiently work with the various communities. > > > > That's my whole point with this thread: the kernel side of KVM and qemu, > > but all practical purposes should not be two 'separate communities'. They > > should be one and the same thing. > > I don't know why you keep saying this. The people who are in these > "separate communities" keep claiming that they don't feel this way. If you are not two separate communities but one community, then why do you go through the (somewhat masochistic) self-punishing excercise of keeping the project in two different pieces? In a distant past Qemu was a separate project and KVM was just a newcomer who used it for fancy stuff. Today as you say(?) the two communities are one and the same. Why not bring it to its logical conclusion? > I'm not just saying this to be argumentative. Many of the people in the > community have thought this same thing, and tried it themselves, and we've > all come to the same conclusion. > > It's certainly possible that we just missed the obvious thing to do but > we'll never know that unless someone shows us. I'm not aware of anyone in the past having attempted to move qemu to tools/kvm/ in the uptream kernel repo, and having reported on the experiences with such a contribution setup. (obviously it's not possible at all without heavy cooperation and acceptance from you and Avi, so this will probably remain a thought experiment forever) If then you must refer to previous attempts to 'strip down' Qemu, right? Those attempts didnt really solve the fundamental problem of project code base separation. Ingo -- To unsubscribe from this list: send the line "unsubscribe kvm" in the body of a message to majordomo@xxxxxxxxxxxxxxx More majordomo info at http://vger.kernel.org/majordomo-info.html