Re: [PATCH v2 14/15] KVM: x86: Add Arch LBR data MSR access interface

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On Mon, Jan 30, 2023, Yang, Weijiang wrote:
> 
> On 1/28/2023 6:13 AM, Sean Christopherson wrote:
> > On Thu, Nov 24, 2022, Yang Weijiang wrote:
> > > Arch LBR MSRs are xsave-supported, but they're operated as "independent"
> > > xsave feature by PMU code, i.e., during thread/process context switch,
> > > the MSRs are saved/restored with perf_event_task_sched_{in|out} instead
> > > of generic kernel fpu switch code, i.e.,save_fpregs_to_fpstate() and
> > > restore_fpregs_from_fpstate(). When vcpu guest/host fpu state swap happens,
> > > Arch LBR MSRs are retained so they can be accessed directly.
> > > 
> > > Signed-off-by: Yang Weijiang <weijiang.yang@xxxxxxxxx>
> > > Reviewed-by: Kan Liang <kan.liang@xxxxxxxxxxxxxxx>
> > > ---
> > >   arch/x86/kvm/vmx/pmu_intel.c | 10 ++++++++++
> > >   1 file changed, 10 insertions(+)
> > > 
> > > diff --git a/arch/x86/kvm/vmx/pmu_intel.c b/arch/x86/kvm/vmx/pmu_intel.c
> > > index b57944d5e7d8..241128972776 100644
> > > --- a/arch/x86/kvm/vmx/pmu_intel.c
> > > +++ b/arch/x86/kvm/vmx/pmu_intel.c
> > > @@ -410,6 +410,11 @@ static int intel_pmu_get_msr(struct kvm_vcpu *vcpu, struct msr_data *msr_info)
> > >   			msr_info->data = vmcs_read64(GUEST_IA32_LBR_CTL);
> > >   		}
> > >   		return 0;
> > > +	case MSR_ARCH_LBR_FROM_0 ... MSR_ARCH_LBR_FROM_0 + 31:
> > > +	case MSR_ARCH_LBR_TO_0 ... MSR_ARCH_LBR_TO_0 + 31:
> > > +	case MSR_ARCH_LBR_INFO_0 ... MSR_ARCH_LBR_INFO_0 + 31:
> > > +		rdmsrl(msr_info->index, msr_info->data);
> > I don't see how this is correct.  As called out in patch 5:
> > 
> >   : If for some magical reason it's safe to access arch LBR MSRs without disabling
> >   : IRQs and confirming perf event ownership, I want to see a very detailed changelog
> >   : explaining exactly how that magic works.
> 
> The MSR lists here are just for live migration. When arch-lbr is active,
> these MSRs are passed through to guest.

None of that explains how the guest's MSR values are guaranteed to be resident
in hardware.



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