On Thu, Aug 05, 2021, Zeng Guang wrote: > From: Robert Hoo <robert.hu@xxxxxxxxxxxxxxx> > > The Tertiary VM-Exec Control, different from previous control fields, is 64 > bit. So extend BUILD_CONTROLS_SHADOW() by adding a 'bit' parameter, to > support both 32 bit and 64 bit fields' auxiliary functions building. > Also, define the auxiliary functions for Tertiary control field here, using > the new BUILD_CONTROLS_SHADOW(). > > Suggested-by: Sean Christopherson <seanjc@xxxxxxxxxx> > Signed-off-by: Robert Hoo <robert.hu@xxxxxxxxxxxxxxx> > --- > arch/x86/kvm/vmx/vmx.h | 23 ++++++++++++----------- > 1 file changed, 12 insertions(+), 11 deletions(-) > > diff --git a/arch/x86/kvm/vmx/vmx.h b/arch/x86/kvm/vmx/vmx.h > index 3979a947933a..945c6639ce24 100644 > --- a/arch/x86/kvm/vmx/vmx.h > +++ b/arch/x86/kvm/vmx/vmx.h > @@ -413,31 +413,32 @@ static inline u8 vmx_get_rvi(void) > return vmcs_read16(GUEST_INTR_STATUS) & 0xff; > } > > -#define BUILD_CONTROLS_SHADOW(lname, uname) \ > -static inline void lname##_controls_set(struct vcpu_vmx *vmx, u32 val) \ > +#define BUILD_CONTROLS_SHADOW(lname, uname, bits) \ > +static inline void lname##_controls_set(struct vcpu_vmx *vmx, u##bits val) \ Align the trailing backslashes (with tabs when possible). It's a lot of unfortunate churn, but it really does make the code easier to read. An alternative is to split "static inline" to a separate line. > { \ > if (vmx->loaded_vmcs->controls_shadow.lname != val) { \ > - vmcs_write32(uname, val); \ > + vmcs_write##bits(uname, val); \ > vmx->loaded_vmcs->controls_shadow.lname = val; \ > } \ > } \ > -static inline u32 lname##_controls_get(struct vcpu_vmx *vmx) \ > +static inline u##bits lname##_controls_get(struct vcpu_vmx *vmx) \ > { \ > return vmx->loaded_vmcs->controls_shadow.lname; \ > } \ > -static inline void lname##_controls_setbit(struct vcpu_vmx *vmx, u32 val) \ > +static inline void lname##_controls_setbit(struct vcpu_vmx *vmx, u##bits val) \ > { \ > lname##_controls_set(vmx, lname##_controls_get(vmx) | val); \ > } \ > -static inline void lname##_controls_clearbit(struct vcpu_vmx *vmx, u32 val) \ > +static inline void lname##_controls_clearbit(struct vcpu_vmx *vmx, u##bits val) \ > { \ > lname##_controls_set(vmx, lname##_controls_get(vmx) & ~val); \ > } > -BUILD_CONTROLS_SHADOW(vm_entry, VM_ENTRY_CONTROLS) > -BUILD_CONTROLS_SHADOW(vm_exit, VM_EXIT_CONTROLS) > -BUILD_CONTROLS_SHADOW(pin, PIN_BASED_VM_EXEC_CONTROL) > -BUILD_CONTROLS_SHADOW(exec, CPU_BASED_VM_EXEC_CONTROL) > -BUILD_CONTROLS_SHADOW(secondary_exec, SECONDARY_VM_EXEC_CONTROL) > +BUILD_CONTROLS_SHADOW(vm_entry, VM_ENTRY_CONTROLS, 32) > +BUILD_CONTROLS_SHADOW(vm_exit, VM_EXIT_CONTROLS, 32) > +BUILD_CONTROLS_SHADOW(pin, PIN_BASED_VM_EXEC_CONTROL, 32) > +BUILD_CONTROLS_SHADOW(exec, CPU_BASED_VM_EXEC_CONTROL, 32) > +BUILD_CONTROLS_SHADOW(secondary_exec, SECONDARY_VM_EXEC_CONTROL, 32) > +BUILD_CONTROLS_SHADOW(tertiary_exec, TERTIARY_VM_EXEC_CONTROL, 64) This fails to compile because all the TERTIARY collateral is in a later patch. I think I'd also prefer hiding the 32/64 param via more macros, e.g. #define __BUILD_CONTROLS_SHADOW(lname, uname, bits) \ static inline void lname##_controls_set(struct vcpu_vmx *vmx, u##bits val) \ { \ if (vmx->loaded_vmcs->controls_shadow.lname != val) { \ vmcs_write##bits(uname, val); \ vmx->loaded_vmcs->controls_shadow.lname = val; \ } \ } \ static inline u##bits lname##_controls_get(struct vcpu_vmx *vmx) \ { \ return vmx->loaded_vmcs->controls_shadow.lname; \ } \ static inline void lname##_controls_setbit(struct vcpu_vmx *vmx, u##bits val) \ { \ lname##_controls_set(vmx, lname##_controls_get(vmx) | val); \ } \ static inline void lname##_controls_clearbit(struct vcpu_vmx *vmx, u##bits val) \ { \ lname##_controls_set(vmx, lname##_controls_get(vmx) & ~val); \ } #define BUILD_CONTROLS_SHADOW(lname, uname) __BUILD_CONTROLS_SHADOW(lname, uname, 32) #define BUILD_CONTROLS_SHADOW64(lname, uname) __BUILD_CONTROLS_SHADOW(lname, uname, 64)