On Thu, Dec 6, 2018 at 9:02 AM Sean Christopherson <sean.j.christopherson@xxxxxxxxx> wrote: > > On Wed, Dec 05, 2018 at 03:28:59PM -0800, Jim Mattson wrote: > > Add a comment explaining why MSR_STAR must be included in > > vmx_msr_index[] even for i386 builds. > > > > The elided comment has not been relevant since move_msr_up() was > > introduced in commit a75beee6e4f5d ("KVM: VMX: Avoid saving and > > restoring msrs on lightweight vmexit"). > > > > Signed-off-by: Jim Mattson <jmattson@xxxxxxxxxx> > > Reviewed-by: Peter Shier <pshier@xxxxxxxxxx> > > --- > > arch/x86/kvm/vmx.c | 7 +++++-- > > 1 file changed, 5 insertions(+), 2 deletions(-) > > > > diff --git a/arch/x86/kvm/vmx.c b/arch/x86/kvm/vmx.c > > index ad1753e8a85e5..b58c3952c5dfb 100644 > > --- a/arch/x86/kvm/vmx.c > > +++ b/arch/x86/kvm/vmx.c > > @@ -1390,8 +1390,11 @@ static u64 host_efer; > > static void ept_save_pdptrs(struct kvm_vcpu *vcpu); > > > > /* > > - * Keep MSR_STAR at the end, as setup_msrs() will try to optimize it > > - * away by decrementing the array size. > > + * Though SYSCALL is only supported in 64-bit mode on Intel CPUs, kvm > > + * will emulate SYSCALL in legacy mode if the vendor string in guest > > + * CPUID.0:{EBX,ECX,EDX} is "AuthenticAMD" or "AMDisbetter!" To > > + * support this emulation, IA32_STAR must always be included in > > + * vmx_msr_index[], even in i386 builds. > > */ > > Hmm, so this isn't wrong per se, but relying on the detection of hardware > MSRs for software emulation is weird, e.g. vmx_vcpu_setup() will only > "find" MSR_STAR if it exists in hardware even though an i386 build will > never actually touch the hardware MSR. This also applies to MSR_CSTAR in > the next patch (for all builds). > > What about making vmx_msr_index an array of structs and adding a flag to > denote an emulation-only MSR? That'd document why we keep certain MSRs > around and would also avoid probing them in vmx_vcpu_setup(), e.g. I'm > assuming MSR_EFER is kept in i386 build for emulation too. The management of this array seems overly convoluted already. Let me see if I can get the existing patch set accepted first, and then maybe we can come up with something just a little less baroque.