Re: The current state of EGL in KDE/Plasma

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

 



On Thursday, 2016-01-28, 13:22:18, René J.V. Bertin wrote:
> On Thursday January 28 2016 13:13:50 Kevin Krammer wrote:
> > > Besides, there is a warning when enabling EGL in Compistor System
> > > Settings,
> > > but it only warns about disabling compositor if EGL is not available. I
> > > think a warning about maturity and stability would be appropriate?
> > 
> > EGL has been around for quite some time already (more than a decade, EGL
> > 1.0 is from 2003) and has become *the* OpenGL system integration on
> > basically any platform.
> 
> Where does OpenGL ES fit in here (if it fits in at all)?

That, again to my non-expert understanding, is a variant of OpenGL.
Something a developer would use for rendering, like "Desktop" OpenGL itself, 
but originally targetted at embedded/mobile devices, e.g. reduced but modern 
feature set.

It is used on top of the platform integration like "Desktop" OpenGL, i.e. a 
developer would equally be using EGL or GLX for getting the "thing to render 
to" but then using different calls to do the rendering.

Cheers,
Kevin

-- 
Kevin Krammer, KDE developer, xdg-utils developer
KDE user support, developer mentoring

Attachment: signature.asc
Description: This is a digitally signed message part.

___________________________________________________
This message is from the kde mailing list.
Account management:  https://mail.kde.org/mailman/listinfo/kde.
Archives: http://lists.kde.org/.
More info: http://www.kde.org/faq.html.

[Index of Archives]     [Trinity (TDE) Desktop Users]     [Fedora KDE]     [Fedora Desktop]     [Linux Kernel]     [Gimp]     [GIMP for Windows]     [Gnome]     [Yosemite Hiking]
  Powered by Linux