On Thursday, 2016-01-28, 13:22:18, René J.V. Bertin wrote: > On Thursday January 28 2016 13:13:50 Kevin Krammer wrote: > > > Besides, there is a warning when enabling EGL in Compistor System > > > Settings, > > > but it only warns about disabling compositor if EGL is not available. I > > > think a warning about maturity and stability would be appropriate? > > > > EGL has been around for quite some time already (more than a decade, EGL > > 1.0 is from 2003) and has become *the* OpenGL system integration on > > basically any platform. > > Where does OpenGL ES fit in here (if it fits in at all)? That, again to my non-expert understanding, is a variant of OpenGL. Something a developer would use for rendering, like "Desktop" OpenGL itself, but originally targetted at embedded/mobile devices, e.g. reduced but modern feature set. It is used on top of the platform integration like "Desktop" OpenGL, i.e. a developer would equally be using EGL or GLX for getting the "thing to render to" but then using different calls to do the rendering. Cheers, Kevin -- Kevin Krammer, KDE developer, xdg-utils developer KDE user support, developer mentoring
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