Re: [PATCH 1/1] io_uring/timeout: fix multishot updates

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On 1/4/25 18:39, Jens Axboe wrote:
On 1/4/25 11:29 AM, Pavel Begunkov wrote:
After update only the first shot of a multishot timeout request adheres
to the new timeout value while all subsequent retries continue to use
the old value. Don't forget to update the timeout stored in struct
io_timeout_data.

Nice find!

Do we have a test case that can go into liburing for this too?

Christian has a patch, I assume he's going to send it

https://github.com/axboe/liburing/issues/1316
https://github.com/axboe/liburing/commit/3a5919aef666bdf0202c76918dbb85f1a6db9a32

--
Pavel Begunkov





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