Re: [PATCH] io_uring/net: fix a multishot termination case for recv

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On 9/28/24 13:40, Jens Axboe wrote:
On 9/28/24 6:18 AM, Jens Axboe wrote:
diff --git a/io_uring/net.c b/io_uring/net.c
index f10f5a22d66a..18507658a921 100644
--- a/io_uring/net.c
+++ b/io_uring/net.c
@@ -1133,6 +1133,7 @@ int io_recv(struct io_kiocb *req, unsigned int issue_flags)
  	int ret, min_ret = 0;
  	bool force_nonblock = issue_flags & IO_URING_F_NONBLOCK;
  	size_t len = sr->len;
+	bool mshot_finished;
if (!(req->flags & REQ_F_POLLED) &&
  	    (sr->flags & IORING_RECVSEND_POLL_FIRST))
@@ -1187,6 +1188,7 @@ int io_recv(struct io_kiocb *req, unsigned int issue_flags)
  		req_set_fail(req);
  	}
+ mshot_finished = ret <= 0;
  	if (ret > 0)
  		ret += sr->done_io;
  	else if (sr->done_io)
@@ -1194,7 +1196,7 @@ int io_recv(struct io_kiocb *req, unsigned int issue_flags)
  	else
  		io_kbuf_recycle(req, issue_flags);
- if (!io_recv_finish(req, &ret, kmsg, ret <= 0, issue_flags))
+	if (!io_recv_finish(req, &ret, kmsg, mshot_finished, issue_flags))
  		goto retry_multishot;
return ret;

On second thought, I don't think we can get into this situation -
sr->done_io is only ever used for recv if we had to retry after getting
some data. And that only happens if MSG_WAITALL is set, which is not
legal for multishot and will result in -EINVAL. So don't quite see how
we can run into this issue. But I could be missing something...

Comments?

I noticed the chunk months ago, it's definitely a sloppy one, but I
deemed it not to be an actual problem after trying to exploit it at
the moment.

--
Pavel Begunkov




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