If the recv returns zero, or an error, then it doesn't matter if more data has already been received for this buffer. A condition like that should terminate the multishot receive. Rather than pass in the collected return value, pass in whether to terminate or keep the recv going separately. Link: https://github.com/axboe/liburing/issues/1246 Cc: stable@xxxxxxxxxxxxxxx Fixes: b3fdea6ecb55 ("io_uring: multishot recv") Signed-off-by: Jens Axboe <axboe@xxxxxxxxx> --- diff --git a/io_uring/net.c b/io_uring/net.c index f10f5a22d66a..18507658a921 100644 --- a/io_uring/net.c +++ b/io_uring/net.c @@ -1133,6 +1133,7 @@ int io_recv(struct io_kiocb *req, unsigned int issue_flags) int ret, min_ret = 0; bool force_nonblock = issue_flags & IO_URING_F_NONBLOCK; size_t len = sr->len; + bool mshot_finished; if (!(req->flags & REQ_F_POLLED) && (sr->flags & IORING_RECVSEND_POLL_FIRST)) @@ -1187,6 +1188,7 @@ int io_recv(struct io_kiocb *req, unsigned int issue_flags) req_set_fail(req); } + mshot_finished = ret <= 0; if (ret > 0) ret += sr->done_io; else if (sr->done_io) @@ -1194,7 +1196,7 @@ int io_recv(struct io_kiocb *req, unsigned int issue_flags) else io_kbuf_recycle(req, issue_flags); - if (!io_recv_finish(req, &ret, kmsg, ret <= 0, issue_flags)) + if (!io_recv_finish(req, &ret, kmsg, mshot_finished, issue_flags)) goto retry_multishot; return ret; -- Jens Axboe