If we have more data pending, we know we're going to do one more loop. If that's the case, then set MSG_MORE to inform the networking stack that there's more data coming shortly for this socket. Signed-off-by: Jens Axboe <axboe@xxxxxxxxx> --- io_uring/net.c | 10 +++++++--- 1 file changed, 7 insertions(+), 3 deletions(-) diff --git a/io_uring/net.c b/io_uring/net.c index 240b8eff1a78..07307dd5a077 100644 --- a/io_uring/net.c +++ b/io_uring/net.c @@ -519,6 +519,10 @@ int io_sendmsg(struct io_kiocb *req, unsigned int issue_flags) if (!io_check_multishot(req, issue_flags)) return io_setup_async_msg(req, kmsg, issue_flags); + flags = sr->msg_flags; + if (issue_flags & IO_URING_F_NONBLOCK) + flags |= MSG_DONTWAIT; + retry_multishot: if (io_do_buffer_select(req)) { void __user *buf; @@ -528,12 +532,12 @@ int io_sendmsg(struct io_kiocb *req, unsigned int issue_flags) if (!buf) return -ENOBUFS; + if ((req->flags & (REQ_F_BL_EMPTY|REQ_F_APOLL_MULTISHOT)) == + REQ_F_APOLL_MULTISHOT) + flags |= MSG_MORE; iov_iter_ubuf(&kmsg->msg.msg_iter, ITER_SOURCE, buf, len); } - flags = sr->msg_flags; - if (issue_flags & IO_URING_F_NONBLOCK) - flags |= MSG_DONTWAIT; if (flags & MSG_WAITALL) min_ret = iov_iter_count(&kmsg->msg.msg_iter); -- 2.43.0