The CQ waiting loop sets TASK_RUNNING before trying to execute task_work, no need to repeat it in io_run_local_work(). Signed-off-by: Pavel Begunkov <asml.silence@xxxxxxxxx> --- io_uring/io_uring.c | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/io_uring/io_uring.c b/io_uring/io_uring.c index 157e6ef6da7c..961ebc031992 100644 --- a/io_uring/io_uring.c +++ b/io_uring/io_uring.c @@ -1339,11 +1339,9 @@ int __io_run_local_work(struct io_ring_ctx *ctx, bool *locked) int io_run_local_work(struct io_ring_ctx *ctx) { - bool locked; + bool locked = mutex_trylock(&ctx->uring_lock); int ret; - __set_current_state(TASK_RUNNING); - locked = mutex_trylock(&ctx->uring_lock); ret = __io_run_local_work(ctx, &locked); if (locked) mutex_unlock(&ctx->uring_lock); @@ -2455,6 +2453,7 @@ static int io_wake_function(struct wait_queue_entry *curr, unsigned int mode, int io_run_task_work_sig(struct io_ring_ctx *ctx) { if (!llist_empty(&ctx->work_llist)) { + __set_current_state(TASK_RUNNING); if (io_run_local_work(ctx) > 0) return 1; } -- 2.38.1