Remove a local variable ctx in io_wake_function(), we don't need it if io_should_wake() triggers it to wake up. Signed-off-by: Pavel Begunkov <asml.silence@xxxxxxxxx> --- io_uring/io_uring.c | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) diff --git a/io_uring/io_uring.c b/io_uring/io_uring.c index 89dd2827a977..157e6ef6da7c 100644 --- a/io_uring/io_uring.c +++ b/io_uring/io_uring.c @@ -2441,15 +2441,13 @@ static inline bool io_should_wake(struct io_wait_queue *iowq) static int io_wake_function(struct wait_queue_entry *curr, unsigned int mode, int wake_flags, void *key) { - struct io_wait_queue *iowq = container_of(curr, struct io_wait_queue, - wq); - struct io_ring_ctx *ctx = iowq->ctx; + struct io_wait_queue *iowq = container_of(curr, struct io_wait_queue, wq); /* * Cannot safely flush overflowed CQEs from here, ensure we wake up * the task, and the next invocation will do it. */ - if (io_should_wake(iowq) || io_has_work(ctx)) + if (io_should_wake(iowq) || io_has_work(iowq->ctx)) return autoremove_wake_function(curr, mode, wake_flags, key); return -1; } -- 2.38.1