Similar to multishot poll, drop multishot accept when CQE overflow occurs. Signed-off-by: Dylan Yudaken <dylany@xxxxxx> --- io_uring/net.c | 11 +++++++---- 1 file changed, 7 insertions(+), 4 deletions(-) diff --git a/io_uring/net.c b/io_uring/net.c index c3600814b308..75761f48c959 100644 --- a/io_uring/net.c +++ b/io_uring/net.c @@ -656,11 +656,14 @@ int io_accept(struct io_kiocb *req, unsigned int issue_flags) return IOU_OK; } - if (ret < 0) - return ret; - if (io_post_aux_cqe(ctx, req->cqe.user_data, ret, IORING_CQE_F_MORE, true)) + if (ret >= 0 && + io_post_aux_cqe(ctx, req->cqe.user_data, ret, IORING_CQE_F_MORE, false)) goto retry; - return -ECANCELED; + + io_req_set_res(req, ret, 0); + if (req->flags & REQ_F_POLLED) + return IOU_STOP_MULTISHOT; + return IOU_OK; } int io_socket_prep(struct io_kiocb *req, const struct io_uring_sqe *sqe) -- 2.30.2