Re: [PATCH 2/2] drm/i915: Render decompression support for Gen9 and above

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Hi,

What are the objections to this change?

Thanks
Gary

-----Original Message-----
From: Daniel Stone [mailto:daniel@xxxxxxxxxxxxx] 
Sent: Friday, March 18, 2016 5:05 PM
To: Kannan, Vandana <vandana.kannan@xxxxxxxxx>
Cc: intel-gfx <intel-gfx@xxxxxxxxxxxxxxxxxxxxx>; Smith, Gary K <gary.k.smith@xxxxxxxxx>; Daniel Vetter <daniel@xxxxxxxx>
Subject: Re: [PATCH 2/2] drm/i915: Render decompression support for Gen9 and above

Hi Vandana,

On 18 March 2016 at 16:50, Vandana Kannan <vandana.kannan@xxxxxxxxx> wrote:
> The reason for using a plane property instead of fb modifier:- In 
> Android, OGL passes a render compressed buffer to hardware composer 
> (HWC), which would then request a flip on that buffer after checking 
> if the target can support render compressed buffer. For example, only 
> planes 1 and 2 on pipes 1 and 2 can support RC. In case the target 
> cannot support it, HWC will revert back to OGL requesting for uncompressed buffer.

I still don't believe we can support this in non-Android userspace, so I don't have any other comment on this patch.

Cheers,
Daniel
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