Hi, What are the objections to this change? Thanks Gary -----Original Message----- From: Daniel Stone [mailto:daniel@xxxxxxxxxxxxx] Sent: Friday, March 18, 2016 5:05 PM To: Kannan, Vandana <vandana.kannan@xxxxxxxxx> Cc: intel-gfx <intel-gfx@xxxxxxxxxxxxxxxxxxxxx>; Smith, Gary K <gary.k.smith@xxxxxxxxx>; Daniel Vetter <daniel@xxxxxxxx> Subject: Re: [PATCH 2/2] drm/i915: Render decompression support for Gen9 and above Hi Vandana, On 18 March 2016 at 16:50, Vandana Kannan <vandana.kannan@xxxxxxxxx> wrote: > The reason for using a plane property instead of fb modifier:- In > Android, OGL passes a render compressed buffer to hardware composer > (HWC), which would then request a flip on that buffer after checking > if the target can support render compressed buffer. For example, only > planes 1 and 2 on pipes 1 and 2 can support RC. In case the target > cannot support it, HWC will revert back to OGL requesting for uncompressed buffer. I still don't believe we can support this in non-Android userspace, so I don't have any other comment on this patch. Cheers, Daniel --------------------------------------------------------------------- Intel Corporation (UK) Limited Registered No. 1134945 (England) Registered Office: Pipers Way, Swindon SN3 1RJ VAT No: 860 2173 47 This e-mail and any attachments may contain confidential material for the sole use of the intended recipient(s). Any review or distribution by others is strictly prohibited. If you are not the intended recipient, please contact the sender and delete all copies. _______________________________________________ Intel-gfx mailing list Intel-gfx@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/intel-gfx