On Fri, Nov 07, 2014 at 05:14:36PM +0200, Mika Kuoppala wrote: > Chris Wilson <chris@xxxxxxxxxxxxxxxxxx> writes: > > > On Fri, Nov 07, 2014 at 04:28:33PM +0200, Mika Kuoppala wrote: > >> Chris Wilson <chris@xxxxxxxxxxxxxxxxxx> writes: > >> > >> > With multiple rings, we may continue to render on the blitter whilst > >> > executing an infinite shader on the render ring. As we currently, rearm > >> > the timer with each execbuf, in this scenario the hangcheck will never > >> > fire and we will never detect the lockup on the render ring. Instead, > >> > only arm the timer once per hangcheck, so that hangcheck runs more > >> > frequently. > >> > > >> > Signed-off-by: Chris Wilson <chris@xxxxxxxxxxxxxxxxxx> > >> > Cc: Mika Kuoppala <mika.kuoppala@xxxxxxxxx> > >> > --- > >> > drivers/gpu/drm/i915/i915_irq.c | 9 +++++++-- > >> > 1 file changed, 7 insertions(+), 2 deletions(-) > >> > > >> > diff --git a/drivers/gpu/drm/i915/i915_irq.c b/drivers/gpu/drm/i915/i915_irq.c > >> > index 318a6a0724d0..82b4d742aba5 100644 > >> > --- a/drivers/gpu/drm/i915/i915_irq.c > >> > +++ b/drivers/gpu/drm/i915/i915_irq.c > >> > @@ -3039,11 +3039,16 @@ static void i915_hangcheck_elapsed(unsigned long data) > >> > void i915_queue_hangcheck(struct drm_device *dev) > >> > { > >> > struct drm_i915_private *dev_priv = dev->dev_private; > >> > + struct timer_list *timer = &dev_priv->gpu_error.hangcheck_timer; > >> > + > >> > if (!i915.enable_hangcheck) > >> > return; > >> > > >> > - mod_timer(&dev_priv->gpu_error.hangcheck_timer, > >> > - round_jiffies_up(jiffies + DRM_I915_HANGCHECK_JIFFIES)); > >> > + if (timer_pending(timer)) > >> > + return; > >> > + > >> > >> As this is called from both process and interrupt context, what > >> keeps us safe from not messing up the timer bookkeepping? The lock in timer code? > >> > >> I am thinking that the other thread will hit the BUG_ON in add_timer(). > > > > if (!timer_pending(timer)) > > timer->expires = round_jiffies_up(jiffies + DRM_I915_HANGCHECK_JIFFIES)); > > mod_timer(timer, timer->expires); > > ? > > With this changed: > > Reviewed-by: Mika Kuoppala <mika.kuoppala@xxxxxxxxx> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=86225 Can you please respin this with mod_timer so that I can slurp it in? Thanks, Daniel -- Daniel Vetter Software Engineer, Intel Corporation +41 (0) 79 365 57 48 - http://blog.ffwll.ch _______________________________________________ Intel-gfx mailing list Intel-gfx@xxxxxxxxxxxxxxxxxxxxx http://lists.freedesktop.org/mailman/listinfo/intel-gfx