On Wed, May 14, 2014 at 05:37:39PM +0100, Damien Lespiau wrote: > On Wed, May 14, 2014 at 05:02:16PM +0300, Mika Kuoppala wrote: > > HW guys say that it is not a cool idea to let device > > go into rc6 without proper 3d pipeline state. > > > > For each new uninitialized context, generate a > > valid null render state to be run on context > > creation. > > > > This patch introduces a skeleton with empty states. > > > > v2: - No need to vmap (Chris Wilson) > > - use .c files for state (Daniel Vetter) > > - no need to flush as i915_add_request does it > > - remove parameter for batch alloc size > > - don't wait for the init (Ben Widawsky) > > > > v3: - move to cpu/gpu (Chris Wilson) > > > > Tested-by: Kristen Carlson Accardi <kristen@xxxxxxxxxxxxxxx> (v1) > > Tested-by: Oscar Mateo <oscar.mateo@xxxxxxxxx> > > Acked-by: Damien Lespiau <damien.lespiau@xxxxxxxxx> > > This one can be upgraded to a: > > Reviewed-by: Damien Lespiau <damien.lespiau@xxxxxxxxx> Both patches merged, thanks. -Daniel -- Daniel Vetter Software Engineer, Intel Corporation +41 (0) 79 365 57 48 - http://blog.ffwll.ch _______________________________________________ Intel-gfx mailing list Intel-gfx@xxxxxxxxxxxxxxxxxxxxx http://lists.freedesktop.org/mailman/listinfo/intel-gfx