Re: [PATCH 1/2] drm/i915: add render state initialization

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On Wed, May 14, 2014 at 05:02:16PM +0300, Mika Kuoppala wrote:
> HW guys say that it is not a cool idea to let device
> go into rc6 without proper 3d pipeline state.
> 
> For each new uninitialized context, generate a
> valid null render state to be run on context
> creation.
> 
> This patch introduces a skeleton with empty states.
> 
> v2: - No need to vmap (Chris Wilson)
>     - use .c files for state (Daniel Vetter)
>     - no need to flush as i915_add_request does it
>     - remove parameter for batch alloc size
>     - don't wait for the init (Ben Widawsky)
> 
> v3: - move to cpu/gpu (Chris Wilson)
> 
> Tested-by: Kristen Carlson Accardi <kristen@xxxxxxxxxxxxxxx> (v1)
> Tested-by: Oscar Mateo <oscar.mateo@xxxxxxxxx>
> Acked-by: Damien Lespiau <damien.lespiau@xxxxxxxxx>

This one can be upgraded to a:

Reviewed-by: Damien Lespiau <damien.lespiau@xxxxxxxxx>

-- 
Damien
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