Re: [PATCH] rendercopy/gen8: Remove a hole in struct gen8_blend_state

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On Wed, Mar 26, 2014 at 06:45:11PM +0000, Barbalho, Rafael wrote:
> > -----Original Message-----
> > From: Lespiau, Damien
> > Sent: Monday, March 24, 2014 11:54 AM
> > To: intel-gfx@xxxxxxxxxxxxxxxxxxxxx
> > Cc: Widawsky, Benjamin; Barbalho, Rafael
> > Subject: [PATCH] rendercopy/gen8: Remove a hole in struct
> > gen8_blend_state
> > 
> > Using uint64_t in that second member makes it aligned to 64bits, while the
> > first member is only 32bits. We then had a 32bits hole in there!
> > 
> 
> This stopped my hangs but I still have failures in render copy. If I
> let android boot up to the home screen and stop everything rendercopy
> works. I haven't managed to debug the state of the pipeline yet.

Thanks for testing it Rafael, pushed it then.

-- 
Damien
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