On Wed, Feb 05, 2014 at 08:35:11PM +0530, Vijay Purushothaman wrote: > Hello, > > In our current driver implementation we support flip notifications only > for primary plane. So, in a full screen video playback scenario where > only one sprite plane is active, the user space is forced to rely on > primary plane flip notification even though there is no real need for > this plane to be active. Ideally we should be able to support flip > notifications for any given plane. Switching off the primary plane (when > not used) will help in better memory self refresh & decent power savings.. > > We do have a hack in android product trees which supports flip > notifications for one sprite plane. unfortunately this hack in its > current form cannot be considered for up streaming... > > My current thinking is to have an array of unpin_work items to match the > number of planes. Is anyone working on this or thought about this > scenario in detail? Any pointers / restrictions that needs to considered > for a generic implementation of this feature? The plan is to implement the nuclear page flip which will take care of all planes in the same way. -- Ville Syrjälä Intel OTC _______________________________________________ Intel-gfx mailing list Intel-gfx@xxxxxxxxxxxxxxxxxxxxx http://lists.freedesktop.org/mailman/listinfo/intel-gfx