From: Ville Syrjälä <ville.syrjala@xxxxxxxxxxxxxxx> BSpec recommends using 8x4 hashing mode when MSAA is used. But in practice 16x4 seems to have a slight edge in performance (on IVB and HSW at least). So just use 16x4. Signed-off-by: Ville Syrjälä <ville.syrjala@xxxxxxxxxxxxxxx> --- drivers/gpu/drm/i915/intel_pm.c | 7 +++++++ 1 file changed, 7 insertions(+) diff --git a/drivers/gpu/drm/i915/intel_pm.c b/drivers/gpu/drm/i915/intel_pm.c index c51b64a..ba5fee4 100644 --- a/drivers/gpu/drm/i915/intel_pm.c +++ b/drivers/gpu/drm/i915/intel_pm.c @@ -4856,6 +4856,13 @@ static void haswell_init_clock_gating(struct drm_device *dev) I915_WRITE(CACHE_MODE_1, _MASKED_BIT_ENABLE(PIXEL_SUBSPAN_COLLECT_OPT_DISABLE)); + /* + * BSpec recommends 8x4 when MSAA is used, + * however in practice 16x4 seems fastest. + */ + I915_WRITE(GEN7_GT_MODE, + GEN6_WIZ_HASHING_MASK | GEN6_WIZ_HASHING_16x4); + /* WaSwitchSolVfFArbitrationPriority:hsw */ I915_WRITE(GAM_ECOCHK, I915_READ(GAM_ECOCHK) | HSW_ECOCHK_ARB_PRIO_SOL); -- 1.8.3.2 _______________________________________________ Intel-gfx mailing list Intel-gfx@xxxxxxxxxxxxxxxxxxxxx http://lists.freedesktop.org/mailman/listinfo/intel-gfx