On Tue, Feb 04, 2014 at 02:08:27PM +0200, Ville Syrjälä wrote: > On Tue, Feb 04, 2014 at 11:46:46AM +0000, Damien Lespiau wrote: > > On Tue, Feb 04, 2014 at 05:05:47PM +0530, Sagar Arun Kamble wrote: > > > On Tue, 2014-02-04 at 11:25 +0000, Damien Lespiau wrote: > > > > On Tue, Feb 04, 2014 at 12:18:24PM +0100, Daniel Vetter wrote: > > > > > On Sat, Feb 01, 2014 at 12:43:48AM +0530, sagar.a.kamble@xxxxxxxxx wrote: > > > > > > From: Sagar Kamble <sagar.a.kamble@xxxxxxxxx> > > > > > > > > > > > > This test will verify the 180 degree rotation of sprite and crtc planes. > > > > > > It will allow user to control rotation separately for crtc and sprite > > > > > > planes. > > > > > > > > > > > > Signed-off-by: Sagar Kamble <sagar.a.kamble@xxxxxxxxx> > > > > > > > > > > What I actually want for upstreaming is a fully automated testcase as part > > > > > of our i-g-t testsuite which uses the CRC support. Having testing tools > > > > > for developers is neat, but if it's not automated it's essentially > > > > > untested. > > > > > > > > > > I don't mind merging this if there's someone else who'll ack it though. > > > > > > > > While having such a tool helps development for sure, let's try to take a > > > > better approach on this. > > > > > > > > I'm currently reworking how we write display tests to not have 1000 > > > > lines code to setup the display pipeline in every test, leave me a few > > > > days and we should be in a much better place to write kms tests. Of > > > > course, we also really want a CRC enabled test. > > > > > > > > > > I am trying to enable CRC approach for this test however I have > > > following opens: > > > 1. How do I calculate CRC for reference image(blend of primary and > > > overlay planes) prepared by i-g-t test. > > > > We can't do that, the algorithms (that can change on a per platform > > basis) for computing the CRCs isn't public. What we can do on the other > > hand is comparing two CRCs and figure out if what we are testing is the > > same as a reference frame. > > > > For the 180 rotation case, we can, for instance: > > > > - draw a 180 rotated fb with cairo, grab that CRC > > - draw a 0 rotated fb, rotate it with hardware, grab that CRC > > - the two CRCs should be equal > > > > For the fb we can paint the upper half in red and the lower half in > > blue. The 180 rotated version would do the opposite. > > Or mauybe even each corner in different color to make sure it gets 180 > degree rotated and not just flipped across one axis. Not really useful > for now since we only have 180 degree rotation, but we might get more > options at some point so might as well make the test ready for it. I concur, four corners sounds more future proof indeed. -- Damien _______________________________________________ Intel-gfx mailing list Intel-gfx@xxxxxxxxxxxxxxxxxxxxx http://lists.freedesktop.org/mailman/listinfo/intel-gfx