From: Ville Syrjälä <ville.syrjala@xxxxxxxxxxxxxxx> On ILK/SNB only LP0/1 watermarks can be enabled when sprites are enabled, and on ILK/SNB/IVB sprite scaling is limited to LP0 only. So we can avoid computing the extra levels we're never going to use. Signed-off-by: Ville Syrjälä <ville.syrjala@xxxxxxxxxxxxxxx> --- drivers/gpu/drm/i915/intel_pm.c | 8 ++++++++ 1 file changed, 8 insertions(+) diff --git a/drivers/gpu/drm/i915/intel_pm.c b/drivers/gpu/drm/i915/intel_pm.c index f2cd539..4b3ccac 100644 --- a/drivers/gpu/drm/i915/intel_pm.c +++ b/drivers/gpu/drm/i915/intel_pm.c @@ -2644,6 +2644,14 @@ static bool intel_compute_pipe_wm(struct drm_crtc *crtc, /* LP0 watermarks always use 1/2 DDB partitioning */ ilk_compute_wm_maximums(dev, 0, &config, INTEL_DDB_PART_1_2, &max); + /* ILK/SNB: LP2+ watermarks only w/o sprites */ + if (INTEL_INFO(dev)->gen <= 6 && params->spr.enabled) + max_level = 1; + + /* ILK/SNB/IVB: LP1+ watermarks only w/o scaling */ + if (params->spr.scaled) + max_level = 0; + for (level = 0; level <= max_level; level++) ilk_compute_wm_level(dev_priv, level, params, &pipe_wm->wm[level]); -- 1.8.3.2 _______________________________________________ Intel-gfx mailing list Intel-gfx@xxxxxxxxxxxxxxxxxxxxx http://lists.freedesktop.org/mailman/listinfo/intel-gfx