On Thu, Jan 30, 2025 at 11:00:24PM +0200, Vinod Govindapillai wrote: > Dirty rectangle feature allows FBC to recompress a subsection > of a frame. When this feature is enabled, display will read > the scan lines between dirty rectangle start line and dirty > rectangle end line in subsequent frames. > > Use the merged damage clip stored in the plane state to > configure the FBC dirty rect areas. > > v2: - Move dirty rect handling to fbc state (Ville) > > v3: - Use intel_fbc_dirty_rect_update_noarm (Ville) > - Split plane damage collection and dirty rect preparation > - Handle case where dirty rect fall outside the visible region > > v4: - A state variable to check if we need to update dirty rect > registers in case intel_fbc_can_flip_nuke() (Ville) > > Bspec: 68881, 71675, 73424 > Signed-off-by: Vinod Govindapillai <vinod.govindapillai@xxxxxxxxx> > --- > drivers/gpu/drm/i915/display/intel_display.c | 7 + > drivers/gpu/drm/i915/display/intel_fbc.c | 132 +++++++++++++++++++ > drivers/gpu/drm/i915/display/intel_fbc.h | 6 + > 3 files changed, 145 insertions(+) > > diff --git a/drivers/gpu/drm/i915/display/intel_display.c b/drivers/gpu/drm/i915/display/intel_display.c > index 7d68d652c1bc..33277f892279 100644 > --- a/drivers/gpu/drm/i915/display/intel_display.c > +++ b/drivers/gpu/drm/i915/display/intel_display.c > @@ -7263,6 +7263,8 @@ static void intel_update_crtc(struct intel_atomic_state *state, > > commit_pipe_pre_planes(state, crtc); > > + intel_fbc_dirty_rect_update_noarm(NULL, state, crtc); > + That is not the right place for _noarm() stuff. Hmm, maybe we should just do this as part of intel_plane_update_noarm()? How does the dirty rect interact with async flips? > intel_crtc_planes_update_arm(NULL, state, crtc); > > commit_pipe_post_planes(state, crtc); > @@ -7723,6 +7725,8 @@ static void intel_atomic_dsb_finish(struct intel_atomic_state *state, > new_crtc_state); > intel_crtc_planes_update_noarm(new_crtc_state->dsb_commit, > state, crtc); > + intel_fbc_dirty_rect_update_noarm(new_crtc_state->dsb_commit, > + state, crtc); > > intel_dsb_vblank_evade(state, new_crtc_state->dsb_commit); > > @@ -7769,6 +7773,9 @@ static void intel_atomic_commit_tail(struct intel_atomic_state *state) > > intel_atomic_prepare_plane_clear_colors(state); > > + for_each_new_intel_crtc_in_state(state, crtc, new_crtc_state, i) > + intel_fbc_prepare_dirty_rect(state, crtc); > + > for_each_new_intel_crtc_in_state(state, crtc, new_crtc_state, i) > intel_atomic_dsb_finish(state, crtc); > > diff --git a/drivers/gpu/drm/i915/display/intel_fbc.c b/drivers/gpu/drm/i915/display/intel_fbc.c > index df05904bac8a..24736c7a79a6 100644 > --- a/drivers/gpu/drm/i915/display/intel_fbc.c > +++ b/drivers/gpu/drm/i915/display/intel_fbc.c > @@ -88,6 +88,10 @@ struct intel_fbc_state { > u16 override_cfb_stride; > u16 interval; > s8 fence_id; > + struct { > + struct drm_rect rect; > + bool valid; > + } fbc_dirty_rect; > }; > > struct intel_fbc { > @@ -527,6 +531,9 @@ static void ilk_fbc_deactivate(struct intel_fbc *fbc) > struct intel_display *display = fbc->display; > u32 dpfc_ctl; > > + if (HAS_FBC_DIRTY_RECT(display)) > + intel_de_write(display, XE3_FBC_DIRTY_CTL(fbc->id), 0); > + > /* Disable compression */ > dpfc_ctl = intel_de_read(display, ILK_DPFC_CONTROL(fbc->id)); > if (dpfc_ctl & DPFC_CTL_EN) { > @@ -670,6 +677,10 @@ static void ivb_fbc_activate(struct intel_fbc *fbc) > if (DISPLAY_VER(display) >= 20) > intel_de_write(display, ILK_DPFC_CONTROL(fbc->id), dpfc_ctl); > > + if (HAS_FBC_DIRTY_RECT(display)) > + intel_de_write(display, XE3_FBC_DIRTY_CTL(fbc->id), > + FBC_DIRTY_RECT_EN); > + > intel_de_write(display, ILK_DPFC_CONTROL(fbc->id), > DPFC_CTL_EN | dpfc_ctl); > } > @@ -1203,6 +1214,127 @@ static bool tiling_is_valid(const struct intel_plane_state *plane_state) > return i8xx_fbc_tiling_valid(plane_state); > } > > +static bool intel_fbc_can_flip_nuke(struct intel_atomic_state *state, > + struct intel_crtc *crtc, > + struct intel_plane *plane); You should put the code into a place that doesn't need this extra declaration. > + > +static void > +intel_fbc_dirty_rect_update(struct intel_dsb *dsb, struct intel_plane *plane) > +{ > + struct intel_display *display = to_intel_display(plane); > + struct intel_fbc *fbc = plane->fbc; > + struct intel_fbc_state *fbc_state = &fbc->state; > + struct drm_rect *fbc_dirty_rect = &fbc_state->fbc_dirty_rect.rect; > + > + if (fbc_state->plane != plane) > + return; > + > + if (!fbc_state->fbc_dirty_rect.valid) > + return; I think that extra flag can be thrown out and you can just check if the rect is visible here. > + > + intel_de_write_dsb(display, dsb, XE3_FBC_DIRTY_RECT(fbc->id), > + FBC_DIRTY_RECT_START_LINE(fbc_dirty_rect->y1) | > + FBC_DIRTY_RECT_END_LINE(fbc_dirty_rect->y2)); > + > + fbc_state->fbc_dirty_rect.valid = false; Why? > +} > + > +void > +intel_fbc_dirty_rect_update_noarm(struct intel_dsb *dsb, > + struct intel_atomic_state *state, > + struct intel_crtc *crtc) > +{ > + struct intel_display *display = to_intel_display(state); > + struct intel_plane_state *plane_state; const, although it seems to me we can just rely on the rect being valid or not and then the plane visiblility is also already covered. > + struct intel_plane *plane; > + int i; > + > + if (!HAS_FBC_DIRTY_RECT(display)) > + return; > + > + for_each_new_intel_plane_in_state(state, plane, plane_state, i) { > + struct intel_fbc *fbc = plane->fbc; > + > + if (!fbc || plane->pipe != crtc->pipe) > + continue; > + > + if (!plane_state->uapi.visible) > + continue; That check would also disappear. This does need to check if the plane is the one using FBC currently. Oh, I see you put that check inside intel_fbc_dirty_rect_update(). I think the check belongs here because that is how we do it everwhere else. I was pondering if we need to keep this lockless or not. I guess we don't since we are doing it from the noarm() section (assuming we're not planing to implement mailbox flips tomorrow). So for now I think we can just do the proper locking here too. If we do need to make this lockless in then we need to explain what makes it safe/correct. > + > + intel_fbc_dirty_rect_update(dsb, plane); > + } > +} > + > +static void > +validate_and_clip_dirty_rect(struct intel_plane_state *plane_state, > + struct drm_rect *dirty_rect) > +{ > + int y_offset = plane_state->view.color_plane[0].y; > + int plane_height = drm_rect_height(&plane_state->uapi.src) >> 16; > + int max_endline = y_offset + plane_height - 1; > + > + dirty_rect->y1 = clamp(dirty_rect->y1, y_offset, max_endline); > + dirty_rect->y2 = clamp(dirty_rect->y2, dirty_rect->y1, max_endline); > +} This is not needed. > + > +static void > +__intel_fbc_prepare_dirty_rect(struct intel_plane *plane, > + struct intel_plane_state *plane_state, > + bool fbc_dirty_rect_valid) > +{ > + struct intel_fbc_state *fbc_state = &plane->fbc->state; > + struct drm_rect *fbc_dirty_rect = &fbc_state->fbc_dirty_rect.rect; > + struct drm_rect *damage_merged = &plane_state->damage_merged; > + int y_offset = plane_state->view.color_plane[0].y; > + > + fbc_state->fbc_dirty_rect.valid = fbc_dirty_rect_valid; > + > + if (drm_rect_visible(damage_merged)) { > + fbc_dirty_rect->y1 = damage_merged->y1; > + fbc_dirty_rect->y2 = damage_merged->y2; > + } else { > + /* If not visible, we need to set one single line */ > + fbc_dirty_rect->y1 = y_offset; > + fbc_dirty_rect->y2 = y_offset; > + } > + fbc_dirty_rect->x1 = damage_merged->x1; > + fbc_dirty_rect->x2 = damage_merged->x2; > + > + validate_and_clip_dirty_rect(plane_state, fbc_dirty_rect); > +} > + > +void > +intel_fbc_prepare_dirty_rect(struct intel_atomic_state *state, > + struct intel_crtc *crtc) > +{ > + struct intel_display *display = to_intel_display(state); > + struct intel_plane_state *plane_state; > + struct intel_plane *plane; > + int i; > + > + if (!HAS_FBC_DIRTY_RECT(display)) > + return; > + > + for_each_new_intel_plane_in_state(state, plane, plane_state, i) { > + struct intel_fbc *fbc = plane->fbc; > + > + if (!fbc || plane->pipe != crtc->pipe) > + continue; > + > + if (!fbc->state.plane) > + continue; fbc->state.plane != plane Also needs locking. > + > + /* If plane not visible, dirty rect might have invalid coordinates */ > + if (!plane_state->uapi.visible) > + continue; Seems like a redundant check. > + > + __intel_fbc_prepare_dirty_rect(plane, plane_state, > + intel_fbc_can_flip_nuke(state, > + crtc, > + plane)); > + } > +} > + > static void intel_fbc_update_state(struct intel_atomic_state *state, > struct intel_crtc *crtc, > struct intel_plane *plane) > diff --git a/drivers/gpu/drm/i915/display/intel_fbc.h b/drivers/gpu/drm/i915/display/intel_fbc.h > index ceae55458e14..8f1b11c6f4d2 100644 > --- a/drivers/gpu/drm/i915/display/intel_fbc.h > +++ b/drivers/gpu/drm/i915/display/intel_fbc.h > @@ -14,6 +14,7 @@ struct intel_atomic_state; > struct intel_crtc; > struct intel_crtc_state; > struct intel_display; > +struct intel_dsb; > struct intel_fbc; > struct intel_plane; > struct intel_plane_state; > @@ -48,5 +49,10 @@ void intel_fbc_handle_fifo_underrun_irq(struct intel_display *display); > void intel_fbc_reset_underrun(struct intel_display *display); > void intel_fbc_crtc_debugfs_add(struct intel_crtc *crtc); > void intel_fbc_debugfs_register(struct intel_display *display); > +void intel_fbc_prepare_dirty_rect(struct intel_atomic_state *state, > + struct intel_crtc *crtc); > +void intel_fbc_dirty_rect_update_noarm(struct intel_dsb *dsb, > + struct intel_atomic_state *state, > + struct intel_crtc *crtc); > > #endif /* __INTEL_FBC_H__ */ > -- > 2.43.0 -- Ville Syrjälä Intel