On Fri, 2025-01-17 at 14:49 +0200, Ville Syrjälä wrote: > On Tue, Jan 14, 2025 at 02:07:16PM +0200, Vinod Govindapillai wrote: > > If FBC is already active, we don't need to call FBC activate > > routine again during the post plane update. As this will > > explicitly call the nuke and also rewrite the FBC ctl registers. > > "intel_atomic_commit_tail-> intel_post_plane_update-> > > intel_fbc_post_update-> _intel_fbc_post_update" path will be > > executed during the normal flip cases. FBC HW will nuke on sync > > flip event and driver do not need to call the nuke explicitly. > > This is much more relevant in case of dirty rectangle support > > in FBC with the followup patches. Nuke on flip in that case will > > remove all the benefits of fetching only the modified region. > > > > The front buffer rendering sequence will call intel_fbc_flush() > > and which will call intel_fbc_nuke() or intel_fbc_activate() > > based on FBC status explicitly and won't get impacted by this > > change. > > > > Signed-off-by: Vinod Govindapillai <vinod.govindapillai@xxxxxxxxx> > > --- > > drivers/gpu/drm/i915/display/intel_fbc.c | 3 ++- > > 1 file changed, 2 insertions(+), 1 deletion(-) > > > > diff --git a/drivers/gpu/drm/i915/display/intel_fbc.c b/drivers/gpu/drm/i915/display/intel_fbc.c > > index df05904bac8a..fd540ff5e57e 100644 > > --- a/drivers/gpu/drm/i915/display/intel_fbc.c > > +++ b/drivers/gpu/drm/i915/display/intel_fbc.c > > @@ -1561,7 +1561,8 @@ static void __intel_fbc_post_update(struct intel_fbc *fbc) > > fbc->flip_pending = false; > > fbc->busy_bits = 0; > > > > - intel_fbc_activate(fbc); > > + if (!fbc->active) > > + intel_fbc_activate(fbc); > > We'll need to keep the actual activate part (eg. to update the fence). > But we should be able to elide the explicit nuke if FBC was already > active (that implies a flip nuke has occurred anyway, vs. if FBC was > previously disabled then it might have been disabled by a frontbuffer > invalidate and if it hasn't been disabled for a full frame then the > hardware won't automagically cause a nuke when we reactivate it). Thanks Ville! Okay! I have something like this now! But facing some weird issues! index df05904bac8a..f05c61040d19 100644 --- a/drivers/gpu/drm/i915/display/intel_fbc.c +++ b/drivers/gpu/drm/i915/display/intel_fbc.c @@ -739,10 +739,22 @@ static void intel_fbc_nuke(struct intel_fbc *fbc) static void intel_fbc_activate(struct intel_fbc *fbc) { + bool fbc_already_active; + lockdep_assert_held(&fbc->lock); + fbc_already_active = fbc->active; + intel_fbc_hw_activate(fbc); - intel_fbc_nuke(fbc); + + /* + * If FBC is already active, don't nuke. + * In normal flips after FBC is enabled, FBC hw will nuke on flip + * In case of frontbuffer rendering cases, invalidate, flush sequence + * will handle the nuke + */ + if (!fbc_already_active) + intel_fbc_nuke(fbc); So the nuke won't be called from normal flips if fbc is already active. So the intel_fbc_hw_activate will be called always - which programs override stride, no fences in case of xe, and reprograms FBC_CTL and FBC_DIRTYRECT_CTL registers with the same values! But the weird thing is, with this damaged area update don't have any effect. The whole region is getting updated! But if I avoid calling the intel_fbc_hw_activate() completely, i can see only those damaged rect area being updated! Initially I thought as we rewrite FBC_DIRTYRECT_CTL enable again, that could cause the first frame being taking the whole plane size as the update region. But after experimenting with those, narrowed it to glk_fbc_program_cfb_stride() call! Somehow programming glk_fbc_program_cfb_stride() is causing entire region being updated! Do you have any pointers on this? Thanks Vinod > > > } > > > > void intel_fbc_post_update(struct intel_atomic_state *state, > > -- > > 2.43.0 >