For some platforms, the maximum slices per DSC engine is 4, while for others it is 2. Update the comment to reflect this and clarify that the 'valid_dsc_slicecount' list represents the valid number of slices per pipe. Currently, we are working with 1, and 2 slices per DSC engine, which works for all platforms. With this the number of slices per pipe can be 1,2 or 4 with different slice & DSC engine configuration. Add a #TODO for adding support for 4 slices per DSC engine where supported. Signed-off-by: Ankit Nautiyal <ankit.k.nautiyal@xxxxxxxxx> Reviewed-by: Suraj Kandpal <suraj.kandpal@xxxxxxxxx> --- drivers/gpu/drm/i915/display/intel_dp.c | 10 ++++++++-- 1 file changed, 8 insertions(+), 2 deletions(-) diff --git a/drivers/gpu/drm/i915/display/intel_dp.c b/drivers/gpu/drm/i915/display/intel_dp.c index 7e04913bc2ff..286b272aa98c 100644 --- a/drivers/gpu/drm/i915/display/intel_dp.c +++ b/drivers/gpu/drm/i915/display/intel_dp.c @@ -108,8 +108,14 @@ /* Constants for DP DSC configurations */ static const u8 valid_dsc_bpp[] = {6, 8, 10, 12, 15}; -/* With Single pipe configuration, HW is capable of supporting maximum - * of 4 slices per line. +/* + * With Single pipe configuration, HW is capable of supporting maximum of: + * 2 slices per line for ICL, BMG + * 4 slices per line for other platforms. + * For now consider a max of 2 slices per line, which works for all platforms. + * With this we can have max of 4 DSC Slices per pipe. + * + * #TODO Split this better to use 4 slices/dsc engine where supported. */ static const u8 valid_dsc_slicecount[] = {1, 2, 4}; -- 2.45.2