Certain resolutions require 12 DSC slices support along with ultrajoiner. For such cases, the third VDSC Engine per Pipe is enabled. Each VDSC Engine processes 1 Slice, resulting in a total of 12 VDSC Instances (4 Pipes * 3 VDSC Instances per Pipe). Add support for 12 DSC slices and 3 VDSC engines for such modes. Signed-off-by: Ankit Nautiyal <ankit.k.nautiyal@xxxxxxxxx> --- drivers/gpu/drm/i915/display/intel_dp.c | 11 +++++++++-- 1 file changed, 9 insertions(+), 2 deletions(-) diff --git a/drivers/gpu/drm/i915/display/intel_dp.c b/drivers/gpu/drm/i915/display/intel_dp.c index ef96b9235636..744796d2e99f 100644 --- a/drivers/gpu/drm/i915/display/intel_dp.c +++ b/drivers/gpu/drm/i915/display/intel_dp.c @@ -110,8 +110,10 @@ static const u8 valid_dsc_bpp[] = {6, 8, 10, 12, 15}; /* With Single pipe configuration, HW is capable of supporting maximum * of 4 slices per line. + * For higher resolutions where 12 slice support is required with + * ultrajoiner, only then each pipe can support 3 slices. */ -static const u8 valid_dsc_slicecount[] = {1, 2, 4}; +static const u8 valid_dsc_slicecount[] = {1, 2, 3, 4}; /** * intel_dp_is_edp - is the given port attached to an eDP panel (either CPU or PCH) @@ -2463,8 +2465,13 @@ int intel_dp_dsc_compute_config(struct intel_dp *intel_dp, * VDSC engine operates at 1 Pixel per clock, so if peak pixel rate * is greater than the maximum Cdclock and if slice count is even * then we need to use 2 VDSC instances. + * In case of Ultrajoiner along with 12 slices we need to use 3 + * VDSC instances. */ - if (pipe_config->joiner_pipes || pipe_config->dsc.slice_count > 1) + if (pipe_config->joiner_pipes && num_joined_pipes == 4 && + pipe_config->dsc.slice_count == 12) + pipe_config->dsc.dsc_split = INTEL_DSC_SPLIT_3_STREAMS; + else if (pipe_config->joiner_pipes || pipe_config->dsc.slice_count > 1) pipe_config->dsc.dsc_split = INTEL_DSC_SPLIT_2_STREAMS; ret = intel_dp_dsc_compute_params(connector, pipe_config); -- 2.45.2