Drop use of LEFT/RIGHT VDSC engine and use VDSC0/VDSC1 instead. Signed-off-by: Ankit Nautiyal <ankit.k.nautiyal@xxxxxxxxx> --- drivers/gpu/drm/i915/display/intel_vdsc.c | 8 ++++---- drivers/gpu/drm/i915/display/intel_vdsc_regs.h | 4 ++-- 2 files changed, 6 insertions(+), 6 deletions(-) diff --git a/drivers/gpu/drm/i915/display/intel_vdsc.c b/drivers/gpu/drm/i915/display/intel_vdsc.c index 14f3dd241e93..33cd3d7e9b94 100644 --- a/drivers/gpu/drm/i915/display/intel_vdsc.c +++ b/drivers/gpu/drm/i915/display/intel_vdsc.c @@ -777,9 +777,9 @@ void intel_dsc_enable(const struct intel_crtc_state *crtc_state) intel_dsc_pps_configure(crtc_state); - dss_ctl2_val |= LEFT_BRANCH_VDSC_ENABLE; + dss_ctl2_val |= VDSC0_ENABLE; if (vdsc_instances_per_pipe > 1) { - dss_ctl2_val |= RIGHT_BRANCH_VDSC_ENABLE; + dss_ctl2_val |= VDSC1_ENABLE; dss_ctl1_val |= JOINER_ENABLE; } if (crtc_state->joiner_pipes) { @@ -979,12 +979,12 @@ void intel_dsc_get_config(struct intel_crtc_state *crtc_state) dss_ctl1 = intel_de_read(dev_priv, dss_ctl1_reg(crtc, cpu_transcoder)); dss_ctl2 = intel_de_read(dev_priv, dss_ctl2_reg(crtc, cpu_transcoder)); - crtc_state->dsc.compression_enable = dss_ctl2 & LEFT_BRANCH_VDSC_ENABLE; + crtc_state->dsc.compression_enable = dss_ctl2 & VDSC0_ENABLE; if (!crtc_state->dsc.compression_enable) goto out; if ((dss_ctl1 & JOINER_ENABLE) && - (dss_ctl2 & RIGHT_BRANCH_VDSC_ENABLE)) + (dss_ctl2 & VDSC1_ENABLE)) crtc_state->dsc.dsc_split = INTEL_DSC_SPLIT_2_STREAMS; else crtc_state->dsc.dsc_split = INTEL_DSC_SPLIT_DISABLED; diff --git a/drivers/gpu/drm/i915/display/intel_vdsc_regs.h b/drivers/gpu/drm/i915/display/intel_vdsc_regs.h index bf32a3b46fb1..d7a72b95ee7e 100644 --- a/drivers/gpu/drm/i915/display/intel_vdsc_regs.h +++ b/drivers/gpu/drm/i915/display/intel_vdsc_regs.h @@ -21,8 +21,8 @@ #define MAX_DL_BUFFER_TARGET_DEPTH 0x5a0 #define DSS_CTL2 _MMIO(0x67404) -#define LEFT_BRANCH_VDSC_ENABLE (1 << 31) -#define RIGHT_BRANCH_VDSC_ENABLE (1 << 15) +#define VDSC0_ENABLE REG_BIT(31) +#define VDSC1_ENABLE REG_BIT(15) #define RIGHT_DL_BUF_TARGET_DEPTH_MASK (0xfff << 0) #define RIGHT_DL_BUF_TARGET_DEPTH(pixels) ((pixels) << 0) -- 2.45.2