DRM's aperture functions have long been implemented as helpers under drivers/video/ for use with fbdev. Avoid the DRM wrappers by calling the video functions directly. Signed-off-by: Thomas Zimmermann <tzimmermann@xxxxxxx> Cc: Deepak Rawat <drawat.floss@xxxxxxxxx> --- drivers/gpu/drm/hyperv/hyperv_drm_drv.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/drivers/gpu/drm/hyperv/hyperv_drm_drv.c b/drivers/gpu/drm/hyperv/hyperv_drm_drv.c index 3077ce5470f6..e0953777a206 100644 --- a/drivers/gpu/drm/hyperv/hyperv_drm_drv.c +++ b/drivers/gpu/drm/hyperv/hyperv_drm_drv.c @@ -3,12 +3,12 @@ * Copyright 2021 Microsoft */ +#include <linux/aperture.h> #include <linux/efi.h> #include <linux/hyperv.h> #include <linux/module.h> #include <linux/pci.h> -#include <drm/drm_aperture.h> #include <drm/drm_atomic_helper.h> #include <drm/drm_client_setup.h> #include <drm/drm_drv.h> @@ -126,7 +126,7 @@ static int hyperv_vmbus_probe(struct hv_device *hdev, goto err_hv_set_drv_data; } - drm_aperture_remove_framebuffers(&hyperv_driver); + aperture_remove_all_conflicting_devices(hyperv_driver.name); ret = hyperv_setup_vram(hv, hdev); if (ret) -- 2.46.0