[PATCH 0/4] drm/xe/display: Clean-up PM sequences

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This series aim to bring a bit of clarity in the display PM
sequences and start a clean-up around the runtime_pm ones.

Specially around D3Cold. There are some ongoing discussions
that we wouldn't need all the sequences that we currently have.

So, let's at least split them up to separate functions so
we can individually scrutinize.

For now, I removed what I'm sure that we don't need in a
d3cold scenario where we lose power and that I could
validate in my DG2. Any other attempt to clean-up further
at my end failed badly DG2's d3cold.

But again, let's at least bring some clarity on the
sequences before we go even further.

Cc: Vinod Govindapillai <vinod.govindapillai@xxxxxxxxx>
Cc: Imre Deak <imre.deak@xxxxxxxxx>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@xxxxxxxxx>


Rodrigo Vivi (4):
  drm/xe/display: Spin-off xe_display runtime/d3cold sequences
  drm/xe/display: Remove i915_drv.h include
  drm/xe/display: Kill useless has_display
  drm/xe/display: Reduce and streamline d3cold display sequence

 drivers/gpu/drm/xe/display/xe_display.c | 109 ++++++++++++++----------
 drivers/gpu/drm/xe/display/xe_display.h |   8 +-
 drivers/gpu/drm/xe/xe_pm.c              |   8 +-
 3 files changed, 74 insertions(+), 51 deletions(-)

-- 
2.46.0




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