Add Tile4 type ccs modifiers to indicate presence of compression on Xe2. Here is defined I915_FORMAT_MOD_4_TILED_LNL_CCS which is meant for integrated graphics with igpu related limitations Here is also defined I915_FORMAT_MOD_4_TILED_BMG_CCS which is meant for discrete graphics with dgpu related limitations Signed-off-by: Juha-Pekka Heikkila <juhapekka.heikkila@xxxxxxxxx> --- include/uapi/drm/drm_fourcc.h | 25 +++++++++++++++++++++++++ 1 file changed, 25 insertions(+) diff --git a/include/uapi/drm/drm_fourcc.h b/include/uapi/drm/drm_fourcc.h index 2d84a8052b15..78abd819fd62 100644 --- a/include/uapi/drm/drm_fourcc.h +++ b/include/uapi/drm/drm_fourcc.h @@ -702,6 +702,31 @@ extern "C" { */ #define I915_FORMAT_MOD_4_TILED_MTL_RC_CCS_CC fourcc_mod_code(INTEL, 15) +/* + * Intel Color Control Surfaces (CCS) for graphics ver. 20 unified compression + * on integrated graphics + * + * The main surface is Tile 4 and at plane index 0. For semi-planar formats + * like NV12, the Y and UV planes are Tile 4 and are located at plane indices + * 0 and 1, respectively. The CCS for all planes are stored outside of the + * GEM object in a reserved memory area dedicated for the storage of the + * CCS data for all compressible GEM objects. + */ +#define I915_FORMAT_MOD_4_TILED_LNL_CCS fourcc_mod_code(INTEL, 16) + +/* + * Intel Color Control Surfaces (CCS) for graphics ver. 20 unified compression + * on discrete graphics + * + * The main surface is Tile 4 and at plane index 0. For semi-planar formats + * like NV12, the Y and UV planes are Tile 4 and are located at plane indices + * 0 and 1, respectively. The CCS for all planes are stored outside of the + * GEM object in a reserved memory area dedicated for the storage of the + * CCS data for all compressible GEM objects. The GEM object must be stored in + * contiguous memory with a size aligned to 64KB + */ +#define I915_FORMAT_MOD_4_TILED_BMG_CCS fourcc_mod_code(INTEL, 17) + /* * Tiled, NV12MT, grouped in 64 (pixels) x 32 (lines) -sized macroblocks * -- 2.45.2