On Tue, Sep 17, 2013 at 12:37:48PM +0200, Daniel Vetter wrote: > I guess we should start to check that. For 3d framebuffers with 2 > separate buffer handles for each plane I think we need to add another flag > to addfb2, e.g. > > #define DRM_MODE_FB_3D_2_FRAMES (1<<1) /* separate left/right buffers, doubles plane count */ > > and then also throw in the respective check code into the core that > userspace supplies sufficient amounts of buffers in framebuffer_check() > by adjusting drM_format_num_planes and drm_format_plane_cpp. Would we really need that flag? we can just count the number of buffers and decide from that number whether we're in the 1 or 2 buffer(s) case? -- Damien _______________________________________________ Intel-gfx mailing list Intel-gfx@xxxxxxxxxxxxxxxxxxxxx http://lists.freedesktop.org/mailman/listinfo/intel-gfx