On Thu, Aug 29, 2013 at 03:04:13AM +0000, Meng, Mengmeng wrote: > Hi, > > It's Power results on IVB mobile. With the patches, workloads would cost > more power. > > mobile IVB > git-53749d3 git-53749d3 with four Patches VS no > workloads patches Patch > Average Watt-hour Time Average Watt-hour Time Average Watt-hour > watt watt watt > idle 25.6 3.7 9′ 25.7 3.8 9′ 100.39% 102.70% > video 30.7 2.7 5'30" 30.9 2.7 5'30" 100.65% 100.00% > game 33.5 6.4 11'43" 33.9 6.5 11'41" 101.19% 101.56% That too is inline with expectations. Boosting the frequency everytime we need a result from the GPU from idle is going to burn through power more quickly. I think this a reasonable result though - I think the extra power use is justified by the snappier response. It must be time for someone to step forward and review the patches, or to check the results on their favourite workload. -Chris -- Chris Wilson, Intel Open Source Technology Centre _______________________________________________ Intel-gfx mailing list Intel-gfx@xxxxxxxxxxxxxxxxxxxxx http://lists.freedesktop.org/mailman/listinfo/intel-gfx