Hi, For sprite performance improvement, instead of the patch “drm/i915: Don't wait for vblank for sprite plane flips”, we made use of Chris Wilson’s patches from “RFC
asynchronous vblank tasks” and verified that it gives the expected performance boost.
Chris’s patches have not been merged yet, specifically, drm/i915: Introduce vblank work function drm/i915: Asynchronously unpin the old framebuffer after the next vblank drm/i915/sprite: Make plane switching asynchronous
Will the updated patches for these be coming any time soon ? We require these patches as it gives us a very good performance improvement. Please let me know, I can verify with the updated patches. Thanks, Vandana |
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