On Thu, Apr 06, 2023 at 04:26:48PM +0530, Nautiyal, Ankit K wrote: > Hi Ville, > > HDMI1.4b indeed says max value for 16bpc as 60160 (0xeb00) > And black level of 4096. > > Got me thinking that we might need to consider bpc for getting the > Coeffs and the offsets. > IIUC for CSC Full range to Limited range: > out = in * gain + offset > > Gain : > So for 8 bpc, as you have mentioned > multiplier or gain will be: (235-16) / 255 = 0.8588 ~0.86 > offset will be 16, as range is from 16-235 > > 16 bpc > Multiplier: (60160-4096)/65535 = 0.8555 ~0.86 > Offset for 16bit: should be 4096 > > So it seems Multiplier of 0.86 should be alright for different bpc, but > offset would vary. It's all still in the pipe's internal precision. So any 16 vs. 4096 distinction doesn't exist. > > Also CSC Postoff programming for the offset doesn’t seem very clear to me. > For CSC BT709 RGB Full range->YCbCr Limited Range, we use offset of {16, > 128, 128} for Y, Cb, Cr, and we write 0x800, 0x100, 0x100 for these values. Y is the middle channel. We write 0x800,0x100,0x800 > > But below for Limited range Post offset 16, we seem to be shifting by > (12 - 8) i.e 4. Am I missing something? > > > Regards, > > Ankit > > On 3/29/2023 7:19 PM, Ville Syrjala wrote: > > From: Ville Syrjälä <ville.syrjala@xxxxxxxxxxxxxxx> > > > > Our current limited range matrix is a bit off. I think it > > was originally calculated with rounding, as if we wanted > > the normal pixel replication type of behaviour. > > That is, since the 8bpc max value is 0xeb we assumed the > > 16bpc max value should be 0xebeb, but what the HDMI spec > > actually says it should be is 0xeb00. > > > > So to get what we want we make the formula > > out = in * (235-16) << (12-8) / in_max + 16 << (12-8), > > with 12 being precision of the csc, 8 being the precision > > of the constants we used. > > > > The hardware takes its coefficients as floating point > > values, but the (235−16)/255 = ~.86, so exponent 0 > > is what we want anyway, so it works out perfectly without > > having to hardcode it in hex or start playing with floats. > > > > In terms of raw numbers we are feeding the hardware the > > post offset changes from 0x101 to 0x100, and the coefficient > > changes from 0xdc0 to 0xdb0 (~.860->~.855). So this should > > make everything come out just a tad darker. > > > > I already used better constants in lut_limited_range() earlier > > so the output of the two paths should be closer now. > > > > Signed-off-by: Ville Syrjälä <ville.syrjala@xxxxxxxxxxxxxxx> > > --- > > drivers/gpu/drm/i915/display/intel_color.c | 5 ++--- > > 1 file changed, 2 insertions(+), 3 deletions(-) > > > > diff --git a/drivers/gpu/drm/i915/display/intel_color.c b/drivers/gpu/drm/i915/display/intel_color.c > > index 36aac88143ac..3c3e2f5a5cde 100644 > > --- a/drivers/gpu/drm/i915/display/intel_color.c > > +++ b/drivers/gpu/drm/i915/display/intel_color.c > > @@ -116,10 +116,9 @@ struct intel_color_funcs { > > #define ILK_CSC_COEFF_FP(coeff, fbits) \ > > (clamp_val(((coeff) >> (32 - (fbits) - 3)) + 4, 0, 0xfff) & 0xff8) > > > > -#define ILK_CSC_COEFF_LIMITED_RANGE 0x0dc0 > > #define ILK_CSC_COEFF_1_0 0x7800 > > - > > -#define ILK_CSC_POSTOFF_LIMITED_RANGE (16 * (1 << 12) / 255) > > +#define ILK_CSC_COEFF_LIMITED_RANGE ((235 - 16) << (12 - 8)) /* exponent 0 */ > > +#define ILK_CSC_POSTOFF_LIMITED_RANGE (16 << (12 - 8)) > > > > /* Nop pre/post offsets */ > > static const u16 ilk_csc_off_zero[3] = {}; -- Ville Syrjälä Intel