On Mon, 2023-03-27 at 09:42 +0300, Stanislav Lisovskiy wrote: > For obvious reasons, we use compressed bpp instead of pipe bpp for > DSC DP SST case. Lets be consistent and use compressed bpp instead of > pipe bpp, also in DP MST DSC case. > > Signed-off-by: Stanislav Lisovskiy <stanislav.lisovskiy@xxxxxxxxx> > --- > drivers/gpu/drm/i915/display/intel_dp_mst.c | 2 +- > 1 file changed, 1 insertion(+), 1 deletion(-) Reviewed-by: Vinod Govindapillai <vinod.govindapillai@xxxxxxxxx> > > diff --git a/drivers/gpu/drm/i915/display/intel_dp_mst.c > b/drivers/gpu/drm/i915/display/intel_dp_mst.c > index a860cbc5dbea..c3e8db943e9c 100644 > --- a/drivers/gpu/drm/i915/display/intel_dp_mst.c > +++ b/drivers/gpu/drm/i915/display/intel_dp_mst.c > @@ -232,7 +232,7 @@ static int intel_dp_dsc_mst_compute_link_config(struct intel_encoder *encoder, > return slots; > } > > - intel_link_compute_m_n(crtc_state->pipe_bpp, > + intel_link_compute_m_n(crtc_state->dsc.compressed_bpp, > crtc_state->lane_count, > adjusted_mode->crtc_clock, > crtc_state->port_clock,