Re: [PATCH] drm/i915: Use compressed bpp when calculating m/n value for DP MST DSC

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On Mon, 2023-03-27 at 09:42 +0300, Stanislav Lisovskiy wrote:
> For obvious reasons, we use compressed bpp instead of pipe bpp for
> DSC DP SST case. Lets be consistent and use compressed bpp instead of
> pipe bpp, also in DP MST DSC case.
> 
> Signed-off-by: Stanislav Lisovskiy <stanislav.lisovskiy@xxxxxxxxx>
> ---
>  drivers/gpu/drm/i915/display/intel_dp_mst.c | 2 +-
>  1 file changed, 1 insertion(+), 1 deletion(-)

Reviewed-by: Vinod Govindapillai <vinod.govindapillai@xxxxxxxxx>

> 
> diff --git a/drivers/gpu/drm/i915/display/intel_dp_mst.c
> b/drivers/gpu/drm/i915/display/intel_dp_mst.c
> index a860cbc5dbea..c3e8db943e9c 100644
> --- a/drivers/gpu/drm/i915/display/intel_dp_mst.c
> +++ b/drivers/gpu/drm/i915/display/intel_dp_mst.c
> @@ -232,7 +232,7 @@ static int intel_dp_dsc_mst_compute_link_config(struct intel_encoder *encoder,
>                         return slots;
>         }
>  
> -       intel_link_compute_m_n(crtc_state->pipe_bpp,
> +       intel_link_compute_m_n(crtc_state->dsc.compressed_bpp,
>                                crtc_state->lane_count,
>                                adjusted_mode->crtc_clock,
>                                crtc_state->port_clock,





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