On 2023-01-12 at 17:47:30 +0000, Tvrtko Ursulin wrote: > From: Tvrtko Ursulin <tvrtko.ursulin@xxxxxxxxx> > > Use the same default for stdout and JSON output modes as it is for > interactive. > > Previously added command line switch can be used to go back to showing all > physical engines. > > Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@xxxxxxxxx> > Cc: Dmitry Rogozhkin <dmitry.v.rogozhkin@xxxxxxxxx> Reviewed-by: Kamil Konieczny <kamil.konieczny@xxxxxxxxxxxxxxx> > --- > tools/intel_gpu_top.c | 3 ++- > 1 file changed, 2 insertions(+), 1 deletion(-) > > diff --git a/tools/intel_gpu_top.c b/tools/intel_gpu_top.c > index e91b47baf72b..7aa233570463 100644 > --- a/tools/intel_gpu_top.c > +++ b/tools/intel_gpu_top.c > @@ -2509,11 +2509,12 @@ int main(int argc, char **argv) > if (signal(SIGINT, sigint_handler) == SIG_ERR) > fprintf(stderr, "Failed to install signal handler!\n"); > > + class_view = !physical_engines; > + > switch (output_mode) { > case INTERACTIVE: > pops = &term_pops; > interactive_stdin(); > - class_view = !physical_engines; > break; > case STDOUT: > pops = &stdout_pops; > -- > 2.34.1 >