Re: [PATCH 3/4] drm/i915/guc: Look for a guilty context when an engine reset fails

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On 1/12/2023 02:15, Tvrtko Ursulin wrote:
On 12/01/2023 02:53, John.C.Harrison@xxxxxxxxx wrote:
From: John Harrison <John.C.Harrison@xxxxxxxxx>

Engine resets are supposed to never fail. But in the case when one
does (due to unknown reasons that normally come down to a missing
w/a), it is useful to get as much information out of the system as
possible. Given that the GuC effectively dies on such a situation, it
is not possible to get a guilty context notification back. So do a
manual search instead. Given that GuC is dead, this is safe because
GuC won't be changing the engine state asynchronously.

Signed-off-by: John Harrison <John.C.Harrison@xxxxxxxxx>
---
  .../gpu/drm/i915/gt/uc/intel_guc_submission.c   | 17 +++++++++++++++--
  1 file changed, 15 insertions(+), 2 deletions(-)

diff --git a/drivers/gpu/drm/i915/gt/uc/intel_guc_submission.c b/drivers/gpu/drm/i915/gt/uc/intel_guc_submission.c
index b436dd7f12e42..99d09e3394597 100644
--- a/drivers/gpu/drm/i915/gt/uc/intel_guc_submission.c
+++ b/drivers/gpu/drm/i915/gt/uc/intel_guc_submission.c
@@ -4754,11 +4754,24 @@ static void reset_fail_worker_func(struct work_struct *w)
      guc->submission_state.reset_fail_mask = 0;
      spin_unlock_irqrestore(&guc->submission_state.lock, flags);
  -    if (likely(reset_fail_mask))
+    if (likely(reset_fail_mask)) {
+        struct intel_engine_cs *engine;
+        enum intel_engine_id id;
+
+        /*
+         * GuC is toast at this point - it dead loops after sending the failed +         * reset notification. So need to manually determine the guilty context. +         * Note that it should be safe/reliable to do this here because the GuC
+         * is toast and will not be scheduling behind the KMD's back.
+         */
+        for_each_engine_masked(engine, gt, reset_fail_mask, id)
+            intel_guc_find_hung_context(engine);
+
          intel_gt_handle_error(gt, reset_fail_mask,
                        I915_ERROR_CAPTURE,
-                      "GuC failed to reset engine mask=0x%x\n",
+                      "GuC failed to reset engine mask=0x%x",
                        reset_fail_mask);
+    }
  }
    int intel_guc_engine_failure_process_msg(struct intel_guc *guc,

This one I don't feel "at home" enough to r-b. Just a question - can we be sure at this point that GuC is 100% stuck and there isn't a chance it somehow comes alive and starts running in parallel (being driven in parallel by a different "thread" in i915), interfering with the assumption made in the comment?
The GuC API definition for the engine reset failure notification is that GuC will dead loop itself after sending - to quote "This is a catastrophic failure that requires a full GT reset, or FLR to recover.". So yes, GuC is 100% stuck and is not going to self recover. Guaranteed. If that changes in the future then that would be a backwards breaking API change and would require a corresponding driver update to go with supporting the new GuC firmware version.

There is the potential for a GT reset to maybe occur in parallel and resurrect the GuC that way. Not sure how that could happen though. The heartbeat timeout is significantly longer than the GuC's pre-emption timeout + engine reset timeout. That just leaves manual resets from the user or maybe from a selftest. If the user is manually poking reset debugfs files then it is already known that all bets are off in terms of getting an accurate error capture. And if a selftest is triggering GT resets in parallel with engine resets then either it is a broken test or it is attempting to test an evil corner case in which it is expected that error capture results will be unreliable. Having said all that, given that the submission_state lock is held here, such a GT reset would not get very far in bring the GuC back up anyway. Certainly, it would not be able to get as far as submitting new work and thus potentially changing the engine state.

So yes, if multiple impossible events occur back to back then the error capture may be wonky. Where wonky means a potentially innocent context/request gets blamed for breaking the hardware. Oh dear. I can live with that.

John.



Regards,

Tvrtko




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