Add generic schedule message interface which sends messages to backend from the drm_gpu_scheduler main submission thread. The idea is some of these messages modify some state in drm_sched_entity which is also modified during submission. By scheduling these messages and submission in the same thread their is not race changing states in drm_sched_entity. This interface will be used in XE, new Intel GPU driver, to cleanup, suspend, resume, and change scheduling properties of a drm_sched_entity. The interface is designed to be generic and extendable with only the backend understanding the messages. Signed-off-by: Matthew Brost <matthew.brost@xxxxxxxxx> --- drivers/gpu/drm/scheduler/sched_main.c | 58 +++++++++++++++++++++++++- include/drm/gpu_scheduler.h | 29 ++++++++++++- 2 files changed, 84 insertions(+), 3 deletions(-) diff --git a/drivers/gpu/drm/scheduler/sched_main.c b/drivers/gpu/drm/scheduler/sched_main.c index 8c64045d0692..8e688c2fc482 100644 --- a/drivers/gpu/drm/scheduler/sched_main.c +++ b/drivers/gpu/drm/scheduler/sched_main.c @@ -987,6 +987,54 @@ drm_sched_pick_best(struct drm_gpu_scheduler **sched_list, } EXPORT_SYMBOL(drm_sched_pick_best); +/** + * drm_sched_add_msg - add scheduler message + * + * @sched: scheduler instance + * @msg: message to be added + * + * Can and will pass an jobs waiting on dependencies or in a runnable queue. + * Messages processing will stop if schedule run wq is stopped and resume when + * run wq is started. + */ +void drm_sched_add_msg(struct drm_gpu_scheduler *sched, + struct drm_sched_msg *msg) +{ + spin_lock(&sched->job_list_lock); + list_add_tail(&msg->link, &sched->msgs); + spin_unlock(&sched->job_list_lock); + + /* + * Same as above in drm_sched_run_wq_queue, try to kick worker if + * paused, harmless if this races + */ + if (!sched->pause_run_wq) + queue_work(sched->run_wq, &sched->work_run); +} +EXPORT_SYMBOL(drm_sched_add_msg); + +/** + * drm_sched_get_msg - get scheduler message + * + * @sched: scheduler instance + * + * Returns NULL or message + */ +static struct drm_sched_msg * +drm_sched_get_msg(struct drm_gpu_scheduler *sched) +{ + struct drm_sched_msg *msg; + + spin_lock(&sched->job_list_lock); + msg = list_first_entry_or_null(&sched->msgs, + struct drm_sched_msg, link); + if (msg) + list_del(&msg->link); + spin_unlock(&sched->job_list_lock); + + return msg; +} + /** * drm_sched_main - main scheduler thread * @@ -1000,6 +1048,7 @@ static void drm_sched_main(struct work_struct *w) while (!READ_ONCE(sched->pause_run_wq)) { struct drm_sched_entity *entity; + struct drm_sched_msg *msg; struct drm_sched_fence *s_fence; struct drm_sched_job *sched_job; struct dma_fence *fence; @@ -1007,12 +1056,16 @@ static void drm_sched_main(struct work_struct *w) cleanup_job = drm_sched_get_cleanup_job(sched); entity = drm_sched_select_entity(sched); + msg = drm_sched_get_msg(sched); if (cleanup_job) sched->ops->free_job(cleanup_job); + if (msg) + sched->ops->process_msg(msg); + if (!entity) { - if (!cleanup_job) + if (!cleanup_job && !msg) break; continue; } @@ -1021,7 +1074,7 @@ static void drm_sched_main(struct work_struct *w) if (!sched_job) { complete_all(&entity->entity_idle); - if (!cleanup_job) + if (!cleanup_job && !msg) break; continue; } @@ -1097,6 +1150,7 @@ int drm_sched_init(struct drm_gpu_scheduler *sched, init_waitqueue_head(&sched->job_scheduled); INIT_LIST_HEAD(&sched->pending_list); + INIT_LIST_HEAD(&sched->msgs); spin_lock_init(&sched->job_list_lock); atomic_set(&sched->hw_rq_count, 0); INIT_DELAYED_WORK(&sched->work_tdr, drm_sched_job_timedout); diff --git a/include/drm/gpu_scheduler.h b/include/drm/gpu_scheduler.h index ff50f3c289cd..31448deb9412 100644 --- a/include/drm/gpu_scheduler.h +++ b/include/drm/gpu_scheduler.h @@ -369,6 +369,23 @@ enum drm_gpu_sched_stat { DRM_GPU_SCHED_STAT_ENODEV, }; +/** + * struct drm_sched_msg - an in-band (relative to GPU scheduler run queue) + * message + * + * Generic enough for backend defined messages, backend can expand if needed. + */ +struct drm_sched_msg { + /** @link: list link into the gpu scheduler list of messages */ + struct list_head link; + /** + * @private_data: opaque pointer to message private data (backend defined) + */ + void *private_data; + /** @opcode: opcode of message (backend defined) */ + unsigned int opcode; +}; + /** * struct drm_sched_backend_ops - Define the backend operations * called by the scheduler @@ -446,6 +463,12 @@ struct drm_sched_backend_ops { * and it's time to clean it up. */ void (*free_job)(struct drm_sched_job *sched_job); + + /** + * @process_msg: Process a message. Allowed to block, it is this + * function's responsibility to free message if dynamically allocated. + */ + void (*process_msg)(struct drm_sched_msg *msg); }; /** @@ -456,6 +479,7 @@ struct drm_sched_backend_ops { * @timeout: the time after which a job is removed from the scheduler. * @name: name of the ring for which this scheduler is being used. * @sched_rq: priority wise array of run queues. + * @msgs: list of messages to be processed in @work_run * @job_scheduled: once @drm_sched_entity_do_release is called the scheduler * waits on this wait queue until all the scheduled jobs are * finished. @@ -463,7 +487,7 @@ struct drm_sched_backend_ops { * @job_id_count: used to assign unique id to the each job. * @run_wq: workqueue used to queue @work_run * @timeout_wq: workqueue used to queue @work_tdr - * @work_run: schedules jobs and cleans up entities + * @work_run: schedules jobs, cleans up jobs, and processes messages * @work_tdr: schedules a delayed call to @drm_sched_job_timedout after the * timeout interval is over. * @pending_list: the list of jobs which are currently in the job queue. @@ -485,6 +509,7 @@ struct drm_gpu_scheduler { long timeout; const char *name; struct drm_sched_rq sched_rq[DRM_SCHED_PRIORITY_COUNT]; + struct list_head msgs; wait_queue_head_t job_scheduled; atomic_t hw_rq_count; atomic64_t job_id_count; @@ -530,6 +555,8 @@ void drm_sched_entity_modify_sched(struct drm_sched_entity *entity, void drm_sched_job_cleanup(struct drm_sched_job *job); void drm_sched_wakeup(struct drm_gpu_scheduler *sched); +void drm_sched_add_msg(struct drm_gpu_scheduler *sched, + struct drm_sched_msg *msg); void drm_sched_run_wq_stop(struct drm_gpu_scheduler *sched); void drm_sched_run_wq_start(struct drm_gpu_scheduler *sched); void drm_sched_stop(struct drm_gpu_scheduler *sched, struct drm_sched_job *bad); -- 2.37.3