From: Ville Syrjälä <ville.syrjala@xxxxxxxxxxxxxxx> ILK and VLV codepaths didn't update sprite watermarks when disabling a sprite. Make them do that. Signed-off-by: Ville Syrjälä <ville.syrjala@xxxxxxxxxxxxxxx> --- drivers/gpu/drm/i915/intel_sprite.c | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/drivers/gpu/drm/i915/intel_sprite.c b/drivers/gpu/drm/i915/intel_sprite.c index 418bf8d..7eb1597 100644 --- a/drivers/gpu/drm/i915/intel_sprite.c +++ b/drivers/gpu/drm/i915/intel_sprite.c @@ -154,6 +154,8 @@ vlv_disable_plane(struct drm_plane *dplane, struct drm_crtc *crtc) /* Activate double buffered register update */ I915_MODIFY_DISPBASE(SPSURF(pipe, plane), 0); POSTING_READ(SPSURF(pipe, plane)); + + intel_update_sprite_watermarks(dplane, crtc, 0, 0, false, false); } static int @@ -504,6 +506,8 @@ ilk_disable_plane(struct drm_plane *plane, struct drm_crtc *crtc) /* Flush double buffered register updates */ I915_MODIFY_DISPBASE(DVSSURF(pipe), 0); POSTING_READ(DVSSURF(pipe)); + + intel_update_sprite_watermarks(plane, crtc, 0, 0, false, false); } static void -- 1.8.1.5 _______________________________________________ Intel-gfx mailing list Intel-gfx@xxxxxxxxxxxxxxxxxxxxx http://lists.freedesktop.org/mailman/listinfo/intel-gfx