On Sat, Nov 05, 2022 at 12:59:30AM +0900, Naoya Horiguchi wrote: > On Wed, Nov 02, 2022 at 10:51:40PM +0200, Ville Syrjälä wrote: > > On Thu, Jul 14, 2022 at 01:24:14PM +0900, Naoya Horiguchi wrote: > > > +/* > > > + * pud_huge() returns 1 if @pud is hugetlb related entry, that is normal > > > + * hugetlb entry or non-present (migration or hwpoisoned) hugetlb entry. > > > + * Otherwise, returns 0. > > > + */ > > > int pud_huge(pud_t pud) > > > { > > > - return !!(pud_val(pud) & _PAGE_PSE); > > > + return !pud_none(pud) && > > > + (pud_val(pud) & (_PAGE_PRESENT|_PAGE_PSE)) != _PAGE_PRESENT; > > > } > > > > Hi, > > > > This causes i915 to trip a BUG_ON() on x86-32 when I start X. > > Hello, > > Thank you for finding and reporting the issue. > > x86-32 does not enable CONFIG_ARCH_HAS_GIGANTIC_PAGE, so pud_huge() is > supposed to be false on x86-32. Doing like below looks to me a fix > (reverting to the original behavior for x86-32): > diff --git a/arch/x86/mm/hugetlbpage.c b/arch/x86/mm/hugetlbpage.c > index 6b3033845c6d..bf73f25aaa32 100644 > --- a/arch/x86/mm/hugetlbpage.c > +++ b/arch/x86/mm/hugetlbpage.c > @@ -37,8 +37,12 @@ int pmd_huge(pmd_t pmd) > */ > int pud_huge(pud_t pud) > { > +#ifdef CONFIG_ARCH_HAS_GIGANTIC_PAGE > return !pud_none(pud) && > (pud_val(pud) & (_PAGE_PRESENT|_PAGE_PSE)) != _PAGE_PRESENT; > +#else > + return !!(pud_val(pud) & _PAGE_PSE); // or "return 0;" ? > +#endif > } > > #ifdef CONFIG_HUGETLB_PAGE > > > Let me guess what the PUD entry was there when triggering the issue. > Assuming that the original code (before 3a194f3f8ad0) was correct, the PSE > bit in pud_val(pud) should be always cleared. So, when pud_huge() returns > true since 3a194f3f8ad0, the PRESENT bit should be clear and some other > bits (rather than PRESENT and PSE) are set so that pud_none() is false. > I'm not sure what such a non-present PUD entry does mean. pud_val()==0 when it blows up, and pud_none() is false because pgtable-nopmd.h says so with 2 level paging. And given that I just tested with PAE / 3 level paging, and sure enough it no longer blows up. So looks to me like maybe this new code just doesn't understand how the levels get folded. I might also be missing something obvious, but why is it even necessary to treat PRESENT==0+PSE==0 as a huge entry? -- Ville Syrjälä Intel