On Wed, Aug 31, 2022 at 01:25:11PM -0700, Dixit, Ashutosh wrote:
On Fri, 26 Aug 2022 09:33:08 -0700, Umesh Nerlige Ramappa wrote:
Hi Umesh,
Just to communicate my thoughts I have posted this patch on top of your
patch:
[1] https://patchwork.freedesktop.org/series/107983/
Could you please take a look at that and see if it makes sense.
On Thu, Aug 25, 2022 at 06:44:50PM -0700, Dixit, Ashutosh wrote:
> On Thu, 04 Aug 2022 16:21:25 -0700, Umesh Nerlige Ramappa wrote:
>
> Hi Umesh, I am fairly new to this code so some questions will be below will
> be newbie questions, thanks for bearing with me.
>
>> diff --git a/drivers/gpu/drm/i915/gt/intel_context.c b/drivers/gpu/drm/i915/gt/intel_context.c
>> index 654a092ed3d6..e2d70a9fdac0 100644
>> --- a/drivers/gpu/drm/i915/gt/intel_context.c
>> +++ b/drivers/gpu/drm/i915/gt/intel_context.c
>> @@ -576,16 +576,24 @@ void intel_context_bind_parent_child(struct intel_context *parent,
>> child->parallel.parent = parent;
>> }
>>
>> -u64 intel_context_get_total_runtime_ns(const struct intel_context *ce)
>> +u64 intel_context_get_total_runtime_ns(struct intel_context *ce)
>> {
>> u64 total, active;
>>
>> + if (ce->ops->update_stats)
>> + ce->ops->update_stats(ce);
>> +
>> total = ce->stats.runtime.total;
>> if (ce->ops->flags & COPS_RUNTIME_CYCLES)
>> total *= ce->engine->gt->clock_period_ns;
>>
>> active = READ_ONCE(ce->stats.active);
>> - if (active)
>> + /*
>> + * When COPS_RUNTIME_ACTIVE_TOTAL is set for ce->cops, the backend
>> + * already provides the total active time of the context, so skip this
>> + * calculation when this flag is set.
>> + */
>> + if (active && !(ce->ops->flags & COPS_RUNTIME_ACTIVE_TOTAL))
>> active = intel_context_clock() - active;
>>
>> return total + active;
>
> /snip/
>
>> @@ -1396,6 +1399,10 @@ static void guc_timestamp_ping(struct work_struct *wrk)
>> with_intel_runtime_pm(>->i915->runtime_pm, wakeref)
>> __update_guc_busyness_stats(guc);
>>
>> + /* adjust context stats for overflow */
>> + xa_for_each(&guc->context_lookup, index, ce)
>> + __guc_context_update_clks(ce);
>
> What is the reason for calling __guc_context_update_clks() periodically
> from guc_timestamp_ping() since it appears we should just be able to call
> __guc_context_update_clks() from intel_context_get_total_runtime_ns() to
> update 'active'? Is the reason for calling __guc_context_update_clks()
> periodically that the calculations in __guc_context_update_clks() become
> invalid if the counters overflow?
Correct, these are 32-bit counters and the worker just tracks overflow.
OK.
>
>> +
>> intel_gt_reset_unlock(gt, srcu);
>>
>> mod_delayed_work(system_highpri_wq, &guc->timestamp.work,
>> @@ -1469,6 +1476,56 @@ void intel_guc_busyness_unpark(struct intel_gt *gt)
>> guc->timestamp.ping_delay);
>> }
>>
>> +static void __guc_context_update_clks(struct intel_context *ce)
>> +{
>> + struct intel_guc *guc = ce_to_guc(ce);
>> + struct intel_gt *gt = ce->engine->gt;
>> + u32 *pphwsp, last_switch, engine_id;
>> + u64 start_gt_clk, active;
>> + unsigned long flags;
>> + ktime_t unused;
>> +
>> + spin_lock_irqsave(&guc->timestamp.lock, flags);
>> +
>> + /*
>> + * GPU updates ce->lrc_reg_state[CTX_TIMESTAMP] when context is switched
>> + * out, however GuC updates PPHWSP offsets below. Hence KMD (CPU)
>> + * relies on GuC and GPU for busyness calculations. Due to this, A
>> + * potential race was highlighted in an earlier review that can lead to
>> + * double accounting of busyness. While the solution to this is a wip,
>> + * busyness is still usable for platforms running GuC submission.
>> + */
>> + pphwsp = ((void *)ce->lrc_reg_state) - LRC_STATE_OFFSET;
>> + last_switch = READ_ONCE(pphwsp[PPHWSP_GUC_CONTEXT_USAGE_STAMP_LO]);
>> + engine_id = READ_ONCE(pphwsp[PPHWSP_GUC_CONTEXT_USAGE_ENGINE_ID]);
>> +
>> + guc_update_pm_timestamp(guc, &unused);
>> +
>> + if (engine_id != 0xffffffff && last_switch) {
>> + start_gt_clk = READ_ONCE(ce->stats.runtime.start_gt_clk);
>> + __extend_last_switch(guc, &start_gt_clk, last_switch);
>> + active = intel_gt_clock_interval_to_ns(gt, guc->timestamp.gt_stamp - start_gt_clk);
>> + WRITE_ONCE(ce->stats.runtime.start_gt_clk, start_gt_clk);
>> + WRITE_ONCE(ce->stats.active, active);
>
> Should not need WRITE_ONCE to update regular memory. Not even sure we need
> READ_ONCE above.
Not sure I checked what they do. I was thinking these are needed for the
memory ordering (as in be sure that start_gt_clk is updated before
active).
As long as our operations are done under correct locks we don't have to
worry about memory ordering. That is one of the reasons I am doing
everything under the spinlock in [1].
>
>> + } else {
>> + lrc_update_runtime(ce);
>
> As was being discussed, should not need this here in this function. See
> below too.
In short, I added this here so that a query for busyness following idle can
be obtained immediately. For GuC backend, the context is unpinned after
disabling scheduling on that context and that is asynchronous. Also if
there are more requests on that context, the scheduling may not be disabled
and unpin may not happen, so updated runtime would only be seen much much
later.
It is still safe to call from here because we know that the context is not
active and has switched out. If it did switch in while we were reading
this, that's still fine, we would only report the value stored in the
context image.
Agreed, but in [1] I have made this unconditional, not sure if you will
agree or see problems with that.
That would get called every second (default intel_gpu_top query
internal) for a long running workload. multiply that with all active
contexts.
>
>> + }
>> +
>> + spin_unlock_irqrestore(&guc->timestamp.lock, flags);
>> +}
>> +
>> +static void guc_context_update_stats(struct intel_context *ce)
>> +{
>> + if (!intel_context_pin_if_active(ce)) {
>> + WRITE_ONCE(ce->stats.runtime.start_gt_clk, 0);
>> + WRITE_ONCE(ce->stats.active, 0);
>
> Why do these need to be initialized to 0? Looks like the calculations in
> __guc_context_update_clks() will work even if we don't do this? Also I
> didn't follow the 'if (!intel_context_pin_if_active(ce))' check.
__guc_context_update_clks accesses the context image, so we need to make
sure it's pinned. pin if active will not sleep/wait, so we can use it in
this path.
I have added pinning in [1].
if context is not active, then we update the active stats to 0.
In [1] active is just a local variable and I don't touch ce->stats.active
at all.
>> + return;
>> + }
>> +
>> + __guc_context_update_clks(ce);
>> + intel_context_unpin(ce);
>> +}
>> +
>> static inline bool
>> submission_disabled(struct intel_guc *guc)
>> {
>> @@ -2723,6 +2780,7 @@ static void guc_context_unpin(struct intel_context *ce)
>> {
>> struct intel_guc *guc = cce_to_guc(ce);
>>
>> + lrc_update_runtime(ce);
>
> How about moving this into lrc_unpin() since that gets called from all guc
> context types (parent/child/virtual).
looks like lrc_unpin is called from context_unpin path.
Same as above: for GuC, the context_unpin is an async operation and may not
happen if there are multiple requests in queue.
In [1] I have left lrc_unpin in guc_context_unpin but changed to
lrc_update_runtime_locked.
From your rfc patch, I like
- the idea of not touching ce->stats.active
- having the update_stats return u64
- not doing a rmw for start_gt_clk
With those changes, we are only accessing total in ce->stats, so we
don't really need a lrc_update_runtime_locked.
Thanks,
Umesh
Thanks.
--
Ashutosh