I think you may have missed Lucas' reply to your v3: https://lists.freedesktop.org/archives/intel-gfx/2022-June/300712.html Also, here's the reply to v2 that he's referring to: https://lists.freedesktop.org/archives/intel-gfx/2022-June/300646.html I.e., he wants this to be called from a new 'tuning_init' function that is itself called from general_render_compute_wa_init, since we expect more of these things to show up in the future so it makes sense to have a dedicated place for them. Matt On Wed, Jul 20, 2022 at 11:19:18AM +0300, Lionel Landwerlin wrote: > Ping? > > On 11/07/2022 14:30, Lionel Landwerlin wrote: > > Ping? > > > > On 30/06/2022 11:35, Lionel Landwerlin wrote: > > > The recommended number of stackIDs for Ray Tracing subsystem is 512 > > > rather than 2048 (default HW programming). > > > > > > v2: Move the programming to dg2_ctx_gt_tuning_init() (Lucas) > > > > > > v3: Move programming to general_render_compute_wa_init() (Matt) > > > > > > Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@xxxxxxxxx> > > > --- > > > drivers/gpu/drm/i915/gt/intel_gt_regs.h | 4 ++++ > > > drivers/gpu/drm/i915/gt/intel_workarounds.c | 9 +++++++++ > > > 2 files changed, 13 insertions(+) > > > > > > diff --git a/drivers/gpu/drm/i915/gt/intel_gt_regs.h > > > b/drivers/gpu/drm/i915/gt/intel_gt_regs.h > > > index 07ef111947b8c..12fc87b957425 100644 > > > --- a/drivers/gpu/drm/i915/gt/intel_gt_regs.h > > > +++ b/drivers/gpu/drm/i915/gt/intel_gt_regs.h > > > @@ -1112,6 +1112,10 @@ > > > #define GEN12_PUSH_CONST_DEREF_HOLD_DIS REG_BIT(8) > > > #define RT_CTRL _MMIO(0xe530) > > > +#define RT_CTRL_NUMBER_OF_STACKIDS_MASK REG_GENMASK(6, 5) > > > +#define NUMBER_OF_STACKIDS_512 2 > > > +#define NUMBER_OF_STACKIDS_1024 1 > > > +#define NUMBER_OF_STACKIDS_2048 0 > > > #define DIS_NULL_QUERY REG_BIT(10) > > > #define EU_PERF_CNTL1 _MMIO(0xe558) > > > diff --git a/drivers/gpu/drm/i915/gt/intel_workarounds.c > > > b/drivers/gpu/drm/i915/gt/intel_workarounds.c > > > index 3213c593a55f4..ea674e456cd76 100644 > > > --- a/drivers/gpu/drm/i915/gt/intel_workarounds.c > > > +++ b/drivers/gpu/drm/i915/gt/intel_workarounds.c > > > @@ -2737,6 +2737,15 @@ general_render_compute_wa_init(struct > > > intel_engine_cs *engine, struct i915_wa_li > > > wa_write_or(wal, VDBX_MOD_CTRL, FORCE_MISS_FTLB); > > > wa_write_or(wal, VEBX_MOD_CTRL, FORCE_MISS_FTLB); > > > } > > > + > > > + if (IS_DG2(i915)) { > > > + /* Performance tuning for Ray-tracing */ > > > + wa_write_clr_set(wal, > > > + RT_CTRL, > > > + RT_CTRL_NUMBER_OF_STACKIDS_MASK, > > > + REG_FIELD_PREP(RT_CTRL_NUMBER_OF_STACKIDS_MASK, > > > + NUMBER_OF_STACKIDS_512)); > > > + } > > > } > > > static void > > > > > -- Matt Roper Graphics Software Engineer VTT-OSGC Platform Enablement Intel Corporation